Electronic Arts blogged about the graphics and playable enhancements that will come in Mass Effect Legendary Edition
After your presentation the day N7 and the first look Stake since the beginning of the year, we already know more details about Legendary Mass Effect Edition. Electronic arts shared on social media a post detailing the large number of graphical and playable improvements in this compilation. Which brings together the first three opus of the saga, being the first the most benef ited in terms of changes
The first installment of the saga took most of the changes
The first section that has been significantly redesigned is the combat system of the first Mass Effect.. According to EA, it was more focused on traditional role-playing games than on shooters classics, something that has improved considerably in subsequent deliveries. One of the most requested improvements by the community was the accuracy of shooting with the assault rifle. Improved reticle expansion and control of fire dispersion and weapon heating, to make life easier for the player without losing the original essence.
Some parameters and options of the original Mass Effect have also been adjusted to match the second and third slices.. For example, Shepard can now sprint out of combat, melee combat has been redesigned, inventory management and Medigel usage have been improved, among many other changes.
the mako M-35 of the first Mass Effect also received a fairly noticeable facelift. Vehicle physics have been readjusted to make it heavier and improve control, somewhat chaotic in the original delivery. Shields recharge faster and rear-drive motors are now more efficient. Overall, a noticeable improvement in the grip and behavior of the mako with the stage.
Reuniting the Criteria in the Original Trilogy with Shepard
Although not all of the changes were made to the first episode starring Commander Shepard. The ordering or covering system has been improved overall for the three deliveries of Legendary Mass Effect Edition. The character editor we picked our darling Shepard in has also been restructured to be more consistent across the three installments.
In Mass Effect Legendary Edition, all three titles in the series will have a unified start. The language and subtitle settings will apply to the entire trilogy, although the save files will work independently. It has also been restructured and added new achievements which will now work together. All of the downloadable content in the form of weapons and armor has been integrated into the game naturally.
Finally, although it is recommended to start with the original delivery, we can directly benefit from Mass Effect 3, for example. To do this, we will have to go through almost all the options available in the game to be able to choose a desired ending. According to EA, they also specify that The end of the extended version ME3 is now the default end of the game.
In this news item, we have put together some of the changes that we have found to be the most remarkable. If you want to take an in-depth look at all the notes published by EA on their official blog, you can do it from this link.
Legendary Mass Effect Edition will go on sale next time May 14, 2021 for Xbox Series X | S, Xbox One, PS5, PS4 and PC. If you want to be kept up to date with all the news from the Xbox world, follow the Xbox community through our social networks on Twitter, Tic and Youtube.