Open-world camps, horse customization, exploration, PvP, and more featured in Diablo 4 detail.
During the “What’s Next” presentation for Diablo 4, the Blizzard development team revealed all sorts of details about the villain class and their specializations. But there was also talk of the real world and what players can expect from it. Exploration is very important as players will enter unique areas, solve puzzles, and defeat monsters for rewards such as mounts.
These mounts can also affect how to play as some can travel faster. They can also be customized with horse armor and trophies. In camps, players venture into monster strongholds and essentially recapture them for the people of Sanctuary. Once a camp is established, a new waypoint becomes available, along with new vendors, quests, possible dungeon entrances, and so on.
PvP’s take place in special areas called Fields of Hatred. They are optional and require the collection of Shards of Hate, either from defeated players, monsters, or events. Similar to the loot from The Division’s Dark Zone, these shards are unclean and must be cleaned in an event in order to convert them into currency. However, anyone nearby will be notified of the cleaning and can kill the player to steal their shards.
Funnily enough, players can even betray their friends and steal their broken pieces. If you continue to behave in this disgusting manner, you will be given the status of “Vessel of Hate”, which allows anyone to see the player and collect a bonus if they are killed. Surviving during this time offers great rewards for players.
Once purified, the shards can be sent on new costumes, weapons, mounts, and more. None of this is more powerful than what’s available in other areas of the game, but it’s a good source of rewards for PvP players. And yes, ears can be collected that bear the names of killed players.
Diablo 4 is currently in development for Xbox One, PS4, and PC and won’t be released this year.