About Game Pass, we’ve read of everything from delighted developers to publishers who aren’t entirely happy with the deal or audience their games are reaching. The popular and majority feeling is that service boosts salesthis gives more visibility and in general the economic deal with Microsoft compensates for any losses.
However, it’s like everything, there will always be studies that don’t have the same experience. Fortunately, today’s case is not one of them. And it is that Dino Patti, current CEO of Playdead and creators of games like Limbo or Somerville, has been with the colleagues of Video games.If
The manager prefers the traditional model
But the part of the text that stands out the most, at least to us, is his vision for the deal with Microsoft to bring his game to the subscription service. We’re talking about Somerville, which is available for a certain time in the subscriptionin fact, starting today, you can still play it on both PC, Xbox, or Cloud Gaming through membership.
However, his opinion is that while they didn’t lose with this, he feels that this type of modality ends up causing the studios to lose game sales and prefers the traditional model.
We got a good deal. I also think it hurts sales. Because many people will just try and don’t invest. What if they don’t like the first 10 minutes? That’s all. Also, if you don’t make the first 10 minutes great, that might be a problem too. I think Game Pass is fine. It’s not my favorite. My favorite is the older premium template where I sell you on video, large images, and earn your $30. And then after that, I have to comply. I don’t need to ask you for money later.
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