Slime Heroes is a big title that combines souls, the platform and the exploration mechanisms in a superb manner.
Slime heroes He landed in early March on several platforms without making a lot of noise, but I am already advancing, which is much more than you can imagine. To start, the game is developed by a small study of just under 10 people called Pancake games. We could not collect a lot of information in the study, but on its website, it seems that Slime heroes This is the first of your work.

Corrupt life, agitated life.
The proposal they bring us with Slime heroes It is quite light as a history, but we are already advancing that it will not be what pushes you to play and devour it for hours. The title takes place in a world that faces a terrible plague, scarlet corruption. This transformed the protective guards of the world into hostile beings. Our protagonist, a sticky and viscous mud called Blue, lives apart all this evil. Blue lives calm and happy, in a forest that has so far been sheltered from corruption, accompanied by a sort of unique eyes dragon. Both live in this region which is not yet affected. However, peace is interrupted when monsters and corrupt animals invade their house, separating our friends.

Many touch Sûke.
Here, an adventure begins that we could define as an action game, an exploration and an open world fight and an endearing appearance. But do not be fooled, after this indie and adorable facade of play, a difficult title much closer to a soulsthan any other genre. Slime heroes This is a title with many characteristics of souls. To start, as it is usual, death penalizes. If we die, we will lose the jewels that help us at the level and we must recover them without dying again or will be lost forever. We will have an elusive button, one with a strong attack and another light attack because we are used to Mr. Miyazaki.

Life, however, is limited, just a few strokes and you will be forced to return to a storage point (type fire) to recover … and therefore all eliminated enemies will appear again. In addition, the game has designed scenarios, in its own way, like those of all souls. In other words, we will have to progress in an area full of bugs until we unlock the typical shortcut which will communicate with the nearest area.

Pursuing with the souls touches, Slime heroes He will face each little patterns each little one. Forget to kill them at first. These corrupt genes have various attacks that will make you memorize the attack models. Even, as life lowers the fight, it becomes more difficult because the bosses will expand their repertoire of attacks and their frequency.

Everything does not want to kill in the heroes of Slime.
We will also have dungeons scattered by the card whose approach is more focused on resolution as puzzles than the struggle appropriate. This implies a breath of fresh air in the Mata-Mata interval, and cohesion with a thousand wonders with the theme of souls. In addition to these dungeons of puzzle, we will have other challenges of force thus called which will test our sticky protagonist with hordes of enemies or impetuous bosses. For their part, other areas of the game will require exploring the jump of the platform without falling into the abyss or fires that will end our company. This part of the game is also difficult and fun and the way in which mud movements complicate everything, to delight those who are something masochists.

I show that Slime is progressing properly.
Slime Heroes has a fairly basic but functional progression. We can spend our gems in four statistics. Speed (attack), strength, energy and magic. In addition, the game has a basic equipment section, by dressing a Vase As Gerald de Rivia had not been aesthetic or pragmatic. We will therefore have to be content to change our weapon and a head decoration that will work by giving us a bonus such as: life recovery, more energy, improving the odge, etc.

Although it may seem that all this is very basic given the parking lot of statistics and stocks … don't make any mistakes. Slime heroes He came to surprise us. And your skills system is fantastic. Although it does not have a skill tree as such, the system is excellent. To start, we will learn and discover new skills measured in the game. Although the heart of all this is used and we will attack them with the Typical RB, RL, LT or LB control buttons, and you would say. What is this novelty?

Well, the fact is that Slime heroes It allows you to combine skills. Example we have a swirling competence that attracts enemies and another to launch a burst of attack. Well. Both can be combined to create a whirlwind that creates enemies. Another example would be as follows: we have meteorite attacks that fall from the sky and another competence that increases the attack by leaving an area of the “buff -ada” soil where we will do more damage. Well, if you combine them, you will generate a meteorite which, instead of harming, leaves the scene full of stains to plant and do more damage.
Skills for all audiences.
Imagine the amount of combinations if I tell you what we have 16 skills different. All combinable with each other. To this, we must add this little by little, we will discover attacks of elements, so that at these combinations, we can add ice, fire, healing, etc. An authentic madness that makes each player concentrate the game in a completely original and unique way.

Thank you to all of this that offers Slime heroes Its faults are cloudy. We could talk about bad things about the title, but the good ones are so good that they make them obvious and focus on enjoyment. To name it, the view is Zenith, and still from the South. In other words, the camera cannot be turned, which makes exploration and combat a little at times.

The vibration of the command cannot be deactivated, and it is all the time that crushes you without being able to deactivate it. The technical performance of the game is approved. There are no visible bugs and the experience is good, but its aesthetics is undoubtedly an occasional game, although the playability is closer to a title powerful. The sound section passes without grief or glory, or both. In other words, a kind of lagoons that are obvious, but which do not tarnish a big title.

CONCLUSION
Slime heroes It is a game with an adorable and endearing appearance that will make more than one escoor and “With the tail between the legs” Given the truth that is hidden. Colorful environments and endearing characters are an excellent proposal to face the antagonistic worlds that they are “cute” (beautiful) with the subtype mechanisms.
This dichotomy in which developers of us want to live Slime heroesIt is the least, masterful. Two opposite worlds, adapts like a ring with a finger in a proposition which, in playability, competes in the best titles and which is apparently an independent to properly. An ideal game, for new fans and veterans of the subtype titles.
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Slime heroes
$ 29.99
Pros
- Funny and stimulating
- Good Souls Mechanics
- Lots of game depth with the skills system
- Original and addictive
Disadvantages
- Technically, it's always an indie
- The noise level does not balance
- Another configuration option is missing
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