It was announced at the end of last week and we already know almost all the details and possibilities that the Xbox Series X and Xbox Series S FPS Boost will offer us. In recent days, some interesting details have come to light like, for example, when only the Xbox team will focus on backward compatible Xbox One games and Xbox 360 or Xbox games will not be explored.
Jason Ronald ha detailed a few more details about this feature, such as the fact that some games may lower the resolution a bit when using FPS Boost. From the Xbox team, they explained that this can happen in some games, which makes sense when it comes to doubling and even quadrupling the frame rate.
FPS boost and resolution
In some cases, we have actually found, for stability purposes, that by lowering the system resolution slightly when running the backward compatible game, we can achieve the goal of doubling the frame rate at the screen.
This is a great example of why we wanted to give users the option to decide whether or not to enable FPS Boost in their backward compatible games, as some prefer to play at a higher frame rate. While others like to play at a higher resolution. It’s part of our strategy to give players maximum control over the experiences they want to have on our platforms.
As you can read in the previous quote, the team wants to offer the greatest number of possibilities to the users, so we will be the ones who have the final say on how we prefer to play, albeit with a higher resolution or continue to bet on a higher frame rate. Without a doubt, options and possibilities are always welcome and the Xbox team has shown in recent times a total commitment to letting the user be the one who has the final say on how they want to enjoy their games.