Bethesda fixes some issues when using Creators Mode in Starfield
After the recent free content that added the ability to use mods in Star field, Bethesda had to release an update to fix some errors. It fashion creations of the space RPG posed some problems that the developer of Todd Howard The repair didn’t take long.
Bethesda has shared a statement in which he explains the details of this update, which concerns both consoles and its PC version on Steam. This update It focuses on Creations mode, which allows modders to add their own content to the game both for free and for a fee.
These mods go through a slightly more rigorous testing system than normal mods. So these are the details from the update for Starfield:
- Fixed an issue when opening Microsoft Store after using Quick Resume.
- Fixed an issue that could cause an unresponsive state when loading a save with deleted creations.
- Improved the flow of purchasing credits when using the Steam store.
- Fixed an aesthetic issue with Creation Store buttons when using large font mode.
- (Creation Kit) Fixed an issue with applying keywords to newly created folders.
Therefore, any user using the Creation Kit will no longer be able to load a mod that alters the state of the file. This. Additionally, the Bethesda team will review any creations that modify said file.
Starfield will release its first DLC called Shattered Space before the end of 2024
Ini files are used in a wide range of software to store specific information when setting up an experience. In games, editing ini files often allows Windows PC players to change a setting or value that is not available through the game menus.
Bethesda continues to support quality of life improvements for Starfield, such as the recent update to move the game to 60 FPS or the ability to use mods to give it a more vidilla to the space exploration RPG. Will Todd Howard’s title have the same path as Fallout or The Elder Scroll?