Every week the Xbox France teams offer an interview with the developers of a game included in the Xbox Game Pass catalog. According to the teams at Asobo Studios and the makers of Yaw fallIt’s your turn Bloober team go behind the microphone to talk about it The medium.
In this video we discover Wojciech Piejko, the studio’s main designer who was involved in the development of the games observer and The medium. We learn that Bloober Team and Microsoft have been close partners since the release of Blair Witch This had also been integrated into the Xbox Game Pass when it was released. This enabled the Polish studio to contact the Xbox teams as soon as the first demos of The medium were ready which led to this collaborative effort and the availability of the title by subscription when it was released.
The ability to reach larger audiences who are not used to horror games is a huge plus for the studio, as the presence in Xbox Game Pass makes gamers less reluctant to try a game outside of their comfort zone. Wojciech Piejko also talks about the creative process of The medium in the rest of the interview and the support from Microsoft during the development of the title.
For the full interview from Titouan and Xbox France, see the video below: a A written transcription is also available on the Xbox France website.



