Microsoft and Bethesda remain committed to ensuring that the games now owned by Xbox Game Studios are at their best and Take advantage of the technical capabilities of the Xbox Series X, Xbox Series S, and high-end PCs. Profiting from their headlines is a strategy that works for them, mainly because they are constantly making headlines in the press and even making positive noise from users on social media and the internet.
Now it’s the turn of The Elder Scrolls Online, which adds dynamic resolution scaling and a new HDR mode on Xbox Series X and Xbox Series S and Playstation 5.
New graphics improvements in The Elder Scrolls Online
Performance mode on Xbox Series X and PS5 will take advantage of scalable resolution, which will be between 1080p and 2160p. For its part, Xbox Series S, it will scale between 1080p and 1440p. Either way, you can play at a steady 60fps.
But the improved resolution isn’t the only addition to the game, it’ll also have a new HDR mode they call it:
A new way of preserving tone that closely matches the appearance of THIS in SDR while taking advantage of the greater range.
Sure if you want to continue using the classic HDR mode it will always be active for those who don’t want something new. You have to test it to determine which of the two best suits your gameplay.
Finally, we must mention the remarkable effort of the Zenimax team to improve the frame rate on PC with a new multithreaded rendering mode.
The launch of THIS on next gen consoles it made a lot of improvements in our render thread to reach 60fps in our performance modes. In Update 31, we’re bringing our Multithreaded Render Console to PC via a new beta activation setup. For those of you who have a limited processor while gaming THIS (most of you), this setting should improve your frame rate.