Treasure of Oblivion on Xbox

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Treasure of Oblivion on Xbox

Oblivion, Treasure, Xbox

The pirate life is the best life… if you do well on the board that Flint: Treasure of Oblivion offers us

The world of piracy has many ways to be reflected in a video game. Classic adventures that we all know in the third person, generation titles where we plan our sea routes in search of ships full of treasure, or with turn-based combat as proposed Wild Level and Microids. And be careful, beyond looking like an X-COM clone but with pirate patches and skull flags, the truth is that Flint: treasure of oblivion gives a little twist to its mechanics which makes it different. Ready to set sail in search of treasure?

Touch the mud and bail

Flint: treasure of oblivion It is an adventure with an isometric view where we will fight turn-based battles with a scenario composed of squares. As if it were a chessboard, We will have to carefully coordinate the attacks of our troops as well as their movements to take advantage of the situation. Not only that, but the luck factor will have a lot of weight in this adventure, since Each attack will be preceded by a dice roll. The damage or failures that we inflict on the opponent will be directly affected by the number that the dice gives us, so it is better to cross our fingers if we want everything to happen as stipulated…

We We will have control of Flint and his second in command, Billy Bones. After a certain “altercation” which lands them in prison, they will once again have to create a fleet to go in search of a hidden treasure. Of course, the path will not be easy. Neither to bring together the necessary men, nor to reach the much-vaunted treasure. Fortunately, We will have characters full of virtues and cards that will improve our skills to make the journey more bearable. A journey that, for better or worse, is linear. There is no decision-making or other elements that divide the story into multiple paths. It is perhaps a failure, even if seen from the other side of the coin, it offers an adventure with a much more dynamic pace without the detours of secondary or adjacent missions.

We must reach a good port

Unlike other games of the same magnitude, The Story of Flint: Treasure of Oblivion I find this very interesting (pun intended). This is due to the way he explains it, with very well designed comic book style vignettes. It's our way of sympathizing with the protagonists and seeing in detail all the violence that these sea lions use when provoked. There will also be no shortage of exploration of the scenario, essential for obtaining cards, although we will return to that later.

The real sauce of the game is undoubtedly the combat which I have already spoken about. Typically we will have two action points that we can use mainly to move or attack. Its management will be essential, since a few irregular turns can ruin the entire fight. And these errors do not always imply that it is bad management on our part, since in many cases it could be due to a bad roll of the dice. We will have everything from melee attacks, to rifle shots and we will even use the barrels lying around on the stage in our favor to knock down the opponent. Everything is permitted as long as you are still alive.

If you fail often, they'll throw you overboard

Chance will be a factor in and out of fights. The type of attack we perform, our accuracy, the critiques we do… it all depends on how lucky we are. To make things a little easier, As we explore, we can find cards that will allow us to make another roll in case we get unlucky. Obviously, the search for these cards and the exploration of the scenario will be very important, since they will not only give us another combat opportunity, but they will also give us They will provide additional bonuses such as an additional action point, temporarily increased strength or even health potions.

Weapons, defenses and everything related to our equipment will also be linked to the cards. As expected, after each fight we will have experience points to improve our protagonists, although in a slightly confusing way. Actually, The subject of dice is well understood, but everything related to cards is gibberish difficult to internalize, and it will be a few hours before we get the good potential of these bonuses and additional powers.

Articulated pirates

Although the comic-style illustrations are very attractive and detailed, the same cannot be said of its graphics section at a general level. It's a game that needs to pay attention to the details of the settings and the pirates we control, but neither element shines to the expected level. The animations don't help much either, as they seem rough and without much fluidity. This looks like a game with some great ideas, but for one reason or another it doesn't stand out in its genre. That's not to say it's bad, far from it, but with a little more time and refining certain concepts both inside and outside of combat, we would be talking about a must-have in the field turn-based strategy.

Conclusion of Flint: Treasure of Oblivion

Savage Level and Microids bring us a pirate adventure with some very good ideas… even if others require a little more polish. This is a strategy game in which our ability to navigate the board is at odds with the luck we have with the dice. Strategy enthusiasts know what it means to miss an attack two turns in a row and what that entails. That everything is based on chance can be a little frustrating depending on the situation.

If we know how to follow the rules of the game in Flint: Treasure of Oblivion we will find an adventure on the high seas with a fun story and very well told thanks to the comic-style vignettes. We will perhaps miss less complexity with the allocation of cards which offer advantages to our protagonists… and a facelift of certain animations during attacks. Although once we know how to control the sea dogs that we will have as a crew, we will surely want to look for more treasures.

Flint: treasure of oblivion

$39.99

Flint: treasure of oblivion

Benefits

  • Good pirate story
  • Good use of the environment
  • Exploring your surroundings is not unpleasant

Disadvantages

  • The dice system can be frustrating in some fights
  • It lacks a facelift in its visual appearance and its animations
  • Upgrade points or using cards is not user friendly


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