Turbo Overkill Analysis for Xbox Series X. boom shooter French and visceral that does not let you stop a minute.
I admit that FPs are not my strong point. It costs me very much to reach the goals and it takes a lot of time to react to the point. If we add to the latter that a server has always been a console and a control reader, then everything is already said. Fortunately, there is boom shooters as LOSSWhere your best friend is a double cannon hunting rifle and the goal is only a social construction. These games, characterized by the inclusion of many exaggerated weapons, being fast, wild and (some) quite difficult, have resurfaced.
During this fever for blood explosions, he has just arrived at the consoles Turbo Overkill. A title developed by the independent study Trigger Happy Interactive and distributed by Entertainment above Who returns us to the past of the basic gender retro aesthetics, ultraviolence and unbridled destruction everywhere.
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Take me to the city of Paradis
In the city of Cyberpunk de Heavenan artificial sinister intelligence called Syn (Curiously recalls a lot Shodan) He was checked, infected computers of the entire megalopolis and transformed its inhabitants into abominations half of the machine.
Fortunately, Johnny Turbo He will be responsible for putting things in his place to synchronize through the hunting rifle method throughout the equipment. Prototypical protagonist of the raw hero of the 90s, nothing to kill parallel but very effective.
Turbo Overkill really doesn't have much more plot. As usual in this type of games, History is only added to justify the massacre that you will create with an exaggerated weapon. However, the title leaves us with a few recordings and dialogues from other characters with the protagonist which extends more traditions.
Legs on the legs
A few minutes after starting to play Turbo Overkill, I was attracted a smile on my face when our friend Johnny looks at his leg and nothing more and nothing less than a chainsaw comes out. Yes friends, The protagonist of this title has a prosthesis which turns into a mechanical and short saw that is a pleasure. This moment is already the prologue of the madness of arms that will come to us.
And it is that in the work of Trigger Happy Interactive, we will have at our disposal An Arsenal assortment, with each bigger and stupid beastTo make a porridge to whom he puts in front. In addition, all these weapons They can be changed to have two different uses. In this way, we can transform a launcher with bouncing projectiles or a minigun in Flamethrower, among other delusional possibilities.
At a playable level, Turbo Overkill offers a design of levels similar to other proposals of the genre. Your campaign mode will make up several chapters in which we will have to Locate and deactivate or destroy one of the city's hidden synchronization nodes. Of course, the search for nodules will not be a walk in the field. We will almost always be surrounded by enemies. The action will be ensured, then We are faced with a work whose forces are speed and fremaking. Johnny is able to challenge gravity with his jumps and dashesThis allows us a diabolical maneuverability of the character.
And, in this game, standing means dying. Therefore, Turbo Overkill prioritizes the attraction of combat sands. The scenarios are designed so that we did not stop jumping, sliding and doing wallruning While we pull and dodge the projectile rains.
Chipendo, who is Géund
The incredible and dynamic sensation of the turbo outcry will be implemented by a series of cybercrime That Johnny can be coupled to his body at certain control points.
As in Cyberpunk 2077,, We can buy and install these chips in certain parts of the body of our protagonist to be even more unstoppable If possible. Do you remember the chainsaw prosthesis? Well now, in addition to hurting according to Johnny's sliding speed, he can come back a life when we kill enemies with her.
As we advance, all skills can be improved and happy companions, like a bionic arm that will launch micro missiles and, the increase, will become bombes in cluster. In addition, this devastation will be dedicated with a beautiful comb, because at no time does the game lose the opportunity to demonstrate how Macarra is.
Futurism with flavor Añejo
At the technical level, Turbo overkill unit the aesthetics of classic 3D games from the 90s such as Quake II (with these square polygons and slightly pixealized textures) and modern visual effects to create a very original artistic style.
The setting is also a success. Between the cyberpunk prey to neon lights and the decadent futuristic style, Turbo overkill presents us Varied scenarios full of grotesque and disturbing creatures. Enemies who exploit in a thousand pieces when we are in the midst of shots, with blood effects and given scattered everywhere.
Regarding performance, it's excellent. In Xbox Series X (console in which I played it to carry out this analysis), it worked as a blow, never better. The movement is very fluid And at no time did the sweaters or FPS falls produce. In return, it is true that certain areas of the game will be a little more empty than others.
Finally, we will find a Synthwave group. The effects of shots are overwhelming, which means that the weight and power of weapons feel different according to which we use.
It should also be noted that The game is in English with texts in Spanish, although many dialogues do not have subtitles. It is true that the story is the least, but the conferences that have not been translated are those that provide additional information to history, which can be interesting.
In short
Turbo Overkill is a pure adrenaline hike in the vein. It is excessive, frantic, visceral and, above all, very stupid. And boom shooter This has old schools of the old school, but who knows how to implement endless modern mechanisms to feel like a current title. Its grip of polished playability of the first minute, with a soft and dynamic movement system. In addition, the variety of weapons (to each more destructive) will make us constantly change between them to adapt to the circumstances. It is possible that the work of Happy Interactive does not have a too elaborate story, but it does not need it either. Turbo Overkill is just trying to have fun and feel like a T-800 by disintegrating everything on your way, creating a Cyberpunk massacre. And the latter succeeds.
Turbo Overkill
19 99 $
Pros
- Very fluid and dynamic controls
- It's surprising with new mechanisms
- Wide variety of improved weapons, each more beast
- Very original at an artistic level
Disadvantages
- The design of the levels is sometimes a little disorienting a little
- There are areas that become somewhat repetitive
- Cybercrime increases for Johnny does not pose too remarkable in the playability
- Many dialogues have no subtitles
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