Ubisoft has released initial information about the future of Assassin’s Creed.
Nathalie Bouchard, General Manager, Ubisoft Quebec and Christophe Derennes, General Manager, Ubisoft Montreal today announced and publicly announced details of Assassin’s Creed Infinity and the future of the gaming brand.
The project, which is currently being developed under the code name Assassin’s Creed Infinity, is loud Bloomberg Planned as a live service online platform to shape the future of the franchise with a more uniform development approach.
“From its action adventure origins to its RPG development, Assassin’s Creed has shown how the decisions we make now, no matter how big or small, can affect future events. After both Assassin’s Creed Odyssey and Assassin’s Creed Valhalla broke records, this is exactly the moment we know that the choices we make about the franchise now will affect its future for years to come. Along with the announcement of new content for Assassin’s Creed Valhalla, we wanted to share some important news about the talented and creative minds who will now work in a joint, multi-studio structure between Ubisoft Montreal and Ubisoft Quebec who will lead the entire future of Assassin’s Creed , will develop and define, which includes an important upcoming early development project, code-named Assassin’s Creed Infinity. “
“The new multi-studio, collaborative structure will be led by Marc-Alexis Côté, who will serve as executive producer on the Assassin’s Creed series. As a founding member of Ubisoft Quebec, Côté began his Assassin’s Creed career working on Assassin’s Creed Brotherhood before becoming Creative Director at Assassin’s Creed Syndicate and most recently Senior Producer at Assassin’s Creed Odyssey. Côté, along with Ubisoft Montreal’s Etienne Allonier, Brand Director for Assassin’s Creed for the past 10 years, and their respective teams, will ensure that the Assassin’s Creed franchise continues to exceed fan expectations for a more coherent approach to the past few years asked the development. “
“Assassin’s Creed Infinity is co-produced by Julien Laferrière of Ubisoft Montreal, who has been named Senior Producer and oversees production at both studios. Laferrière brings extensive experience with the franchise, having worked on Assassin’s Creed since 2007, before most recently producing Assassin’s Creed Valhalla. “
“The creative leads for Assassin’s Creed Infinity will also work together across studios. Jonathan Dumont and Clint Hocking will share leadership as Creative Directors and oversee their respective teams at Ubisoft Quebec and Ubisoft Montreal. Dumont was previously World Director of Assassin’s Creed Syndicate at Ubisoft Quebec before becoming Creative Director of Assassin’s Creed Odyssey. Meanwhile, this moment marks the return of Hocking to Ubisoft Montreal, who started at the studio in 2001 as level designer, game designer and scriptwriter for the original Splinter Cell, before becoming creative director of Splinter Cell: Chaos Theory, Far Cry 2 and most recently Watch Dogs : Legion became. “
“This change means that we too are evolving along with the video game industry. The pandemic and working from home have fundamentally changed the way we make games, which gives us a moment to think about our organization. Assassin’s Creed was born within the walls of Ubisoft Montreal and the studio built an incredible foundation for the franchise with the immense skill and creativity of its teams before Ubisoft Quebec then took the lead with Assassin’s Creed Syndicate and Odyssey and proved its ability to do the job To push the franchise even further. “
“Rather than continuing to pass the baton from game to game, we strongly believe this is an opportunity for one of Ubisoft’s most popular franchises to evolve in a more integrated and collaborative way, less focused on the studios and more on the talent and the leadership is focused no matter where you are within Ubisoft. Most importantly, Assassin’s Creed has always been developed by multicultural teams with different backgrounds and perspectives that have influenced the portrayal of characters, locations and cultures. While we know there is always room for improvement, we believe this new structure will allow us to ensure that diversity and representation within our teams continues to grow and to match that of our players. “
“We hope you will join us on this incredible journey, and we look forward to sharing more about what is planned for Assassin’s Creed Valhalla and Assassin’s Creed Infinity at a later date.”
Ubisoft confirms that this new live service approach will help the franchise to evolve “in a more integrated and collaborative way.”
Further details are not known. It was also not stated whether it would be a free-to-play game, whether it would offer a premium subscription model or whether an AAA game with an additional live service component was planned.
Ubisoft has already announced in advance that it intends to focus on high-quality free-to-play games in the future without reducing the number of AAA games.