Ultimate analysis, the most psychedelic metroidvania

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Ultimate analysis, the most psychedelic metroidvania

analysis, Hadoque, Metroidvania, psychedelic, Rogue-like, Ultimate

If I told you that there was a Metroidvania of Alien theme, with an artistic section that seems to be taken from Rick and Morty, would you play it? Well, this is precisely what the Swedish studio brings us. With Ultimate He manages to offer a satisfactory experience, increased by a most striking artistic section. But after his palette of colors and this psychedelic air, there is something else you need to know, and in this analysis, we will see how far it is able to happen. If you like sex, you cannot miss this colorful proposition of Hadoque.

An artistic section at Rick and Morty

I think it is compulsory to start this analysis to talk about the colored artistic section of Ultimate. It is clearly its brand brand, being the most striking that I have seen recently in industry. Many (like me) recall the famous Rick and Morty series, and even in the design of many characters, this inspiration can be appreciated. Personally, I like to refer to this video game as “the one that the Beatles would have done”, you already understand me …

Until the design of tutorials or articles is greatly integrated, with the characters and the bosses at the height. And in relation to the scenarios, although it may seem very repetitive or little varied, the truth is that when we advance in the different parts, the funds show us important information concerning the context of the game and the plot. For his part, The structure of the card to which we pilot is similar, for example, the saga Orwith more than generous dimensions. In this way, exploration is rewarded, at the same time as the title of a more vertical gameplay is provided.

However, the sound and its soundtrack happens something more unnoticed. In fact, it costs to associate the video game with its own music, which is not a very flattering sign. Despite the achievement of its mission, the effects of fights or characters are simply functional, without the slightest importance. Of course, it is completely translated with Spanish texts.

A hug who feels the cinema

Yes ok Ultimate This is a title belonging to the Metroidvania family, also hides a A marked Rogue character After its colorful appearance. Unlike other games, in this dungeon, do not occur at random, but the cartography is fixed and immutable. The differential point occurs when we dieBecause given this circumstance, we will have to start practically from the start, losing the skills earned until this moment.

After having died, the universe of Ultimate Modify the generation of a new cycle, something that we must finish permanently (as indicated during the route). To cover changes in each of these cycles, we will get them seedswhich can be planted on very specific surfaces, so that plants can germinate with access to new areas. It is a fundamental mechanic, because it is a question of exploring the new scenarios and recovering our progress, so to speak.

In this sense, the game may seem very complex, but nothing is further from reality. Once you have entered it, Ultimate He raises a sufficiently complex system, but without completing the loop, letting the player discover everything on his own account and his freedom. In addition, it maintains the Metroidvania essence with And generous cartographyas mentioned above. A difficult balance to reach, but which Hadoque has perfectly executed.

A “decaféiné” fight

At the gameplay, Ultimate It is completely recommended for all audiences, because it has an acceptable complexity for most veterans, and at the same time it is Friendly with less used users. But said that if we are entirely in combat, I think it stands out to be the least attractive section.

By comparing it to examples of its most direct competition, it seems much simpler. While we can get SKILLS with which to strengthen our heroine, to achieve combos Or improve the platform, a greater feeling of satisfaction in the fighting is missing. The animations are nothing of the other world, and in the bosses, where this section should shine the most, He seems to scratch the surface of what could have been. It is realized and works well, but does not stand out. I would say it's too generic.

If you like metroidvania, here is another excuse to continue playing

Scam UltimateFate that bets on offering us an appropriate title for all types of players, from the most experienced at least to the right in the genre. He will surely draw the attention of many of you for his artistic section, which seems to me an authentic genius. With some overloaded scenarios and design of fantastic charactersI'm sure he will have many subscribers.

For a counterpart, it must be said that if you have played titles such as Or o Hollow knight,, The difficulty and the fight will be very very short. Although yes, his Rogue style makes each game much more interesting. Let's say it is a decent experience, but at the same time very conservative. In turn, the sound section does not stand out particularly, being in my opinion one of the most important aspects of a video game. Not for that Ultimate He ceases to be a pleasant title, but it remains in you to mark it as an authentic essential or to consider it as another of the pile in his sex.

https://www.youtube.com/watch?v=mpyuauoado

Ultimate

Ultimate

Pro.

  • Large artistic section
  • Lug style as well implemented

Contra.

  • A fairly lazy fight
  • The sound section goes very unnoticed



I have traveled in worlds that you would never believe, finish with enemies that escape all mysticism. I felt my pulse is accelerating with each battle, and the sigh of who knows that he will have to get up. There is always a villain who is waiting and an adventure at the corner of the street.

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