Electronic Arts boss says Battlefield 2042 will evolve really well over time.
Electronic Arts CEO Andrew Wilson spoke on the recent Battlefield 2042 investor conference call.
Speaking of the latest installment in the series, he said working from home has been a challenge for the team working on the ambitious game.
They were convinced and ready to put the game in the hands of the players. Despite initially high stability, unforeseen performance problems then became apparent.
“Battlefield 2042 was an ambitious game from the start, and our teams sought to innovate in many areas, such as: B. Massive size and 128-player matches, new modes, new dynamic gameplay and much more. Developing this game with our teams working from home for almost two years ultimately proved to be a challenge. Through our testing and preparation process, we were confident that the game was ready to be put into the hands of players. We started off with a high level of stability, but as more and more players experienced the full game it became clear that there were unforeseen performance issues that we needed to address.”
Wilson went on to say that Battlefield 2042 will be used to its full potential and that it will serve the fans.
We already reported yesterday about the first improvement measures through further updates and the postponement of Season 1.
Battlefield 2042 should develop really well over time, Wilson believes.
“Some of the design decisions we made for the game didn’t resonate with all members of our community. We are committed to realizing the full potential of this game and are committed to serving our Battlefield fans. We’ve already implemented a number of important updates to the game, and more are to come. Players can expect more significant updates in the coming weeks, and we’re moving the first season of live service content to early summer as we work closely with our community to continue evolving and improving the Battlefield 2042 gameplay experience.”
“I think this game is going to evolve really well over time.”