young souls is coming to desktop consoles after long being exclusive to Stadiums. One of the strong assets of the Google platform is transferred to our beloved Xbox and he does it through the front door, being available from day one on Xbox Game Pass membership.
young souls is developed and distributed by 1P2P and The Arcade Team, respectively. It’s an interesting title beat them of the old school seasoned with a few touches of role-playing that are very reminiscent of River town girlsanother great fighting game to which We dedicate a few words to him in the Xbox Space. It’s believed to fall short of this one due to some shortcomings but, without a doubt, it’s a title worth considering for “Me vs. Neighborhood” fans.
Two twins looking for their adoptive father
At young souls we play the role of twins Jenn and Tristan. These rude orphans are adopted by Professor, who welcomes them as if they were his own children. One fine day, unfortunately, the professor is kidnapped while working in his laboratory. Without thinking twice, our protagonists decide to go looking for him but soon discover that the case is murkier than it seems.
The the evil race of goblins exists and lives underground. Drawing a clear parallel to German Nazism (even these creatures use words in that language), the goblins have not only kidnapped the professor and taken him to their world, but are planning a full-scale invasion of the surface world. The twins will travel through portals to this underworld in an attempt to retrieve their adoptive father and disrupt the plans of these horrific creatures.
One of the great strengths of young souls and what sets it apart from others beat them more conventional is his narrative component. Not only will we advance by dealing blows, but little by little we will immerse ourselves in a story that is much more adult than it seems. Don’t be fooled by its pretty, stylish graphics cartoon because young souls tells a story where two young survivors encounter the concept of death face to face and up close.

It’s not about pushing buttons
1P2P game has a strong character beat them old arcades from the 90s. However, we’ll soon find out that it’s not just about pressing buttons to clear the screen of enemies. In fact, you won’t get very far if you do this because it’s a game. much more tactical that it seems.
It is a surprisingly demanding title and after several failures on our part, we will discover that the fights must be approached sensibly, more slowly and controlling the tempo of the movements at all times. We have, as usual, normal attack buttons, strong attack (uses mana), jump and grab, basically. However, the commandos who are really going to get us out of the fighting are the defensive moves. These are the slide (dodge that consumes the stamina bar) and, above all, the shield block. Our success will depend on our ability to master the art of defense and counter-attack, because if we decide to attack like headless chickens, we will see our death more than once and this leads to restart the level.
Young Souls: beat’em up with hats roleros
As we mentioned earlier, the RPG component is what differentiates young souls other street fight titles. Jenn and Tristan will level up as they gain experience and become more powerful, increasing their strength or resistance attributes. In addition, as they progress in their adventure, they will obtain classic elements of role-playing games such as different weapons, armor, shields, slippers or artifacts. All of these will give our characters different characteristics, giving them attributes, passive abilities, and even special attacks.
This equipment system is quite simple but effective. The items are unique and cannot be repeated. This means that if you found a special scimitar, you can only equip it to one of the two protagonists. This will force you to think a bit and distribute the objects in a balanced and intelligent way. Also, when playing solo, it takes on considerable importance as it will allow you to create two different classes for a better chance of success.

Two is better than one… or is it?
If there is something that has always marked these fighting games, it is because of the possibility that has been offered to us since the dawn of time to share the game with one or more friends. It’s curious that the colloquial name for this type of title ended up being defined as “Me vs. Neighborhood” games when in reality it would be more correct to call them “Us against the neighborhood”. When I was little I can’t remember a time when I went to the arcade to play Dual Dragon oh well final fight only me. In fact, when I went alone and wanted to play this type of machine, I always found someone willing to share the game with me.
It is true that this way the experience is always more fun but it does not change the essence of the game. However, in young souls A very curious thing happens and it is that not only the experience changes but also the game system itself. The title does not develop in the same way by playing alone as in cooperative. These are slight changes, yes, but significant and noteworthy.
When playing a single player game, we manage both twins, only carrying one at a time but can switch on the fly between one and the other at the push of a button. This will allow us to configure each character differently to combine them according to the needs of the fight. And believe me: we always will. While you are playing with one, the other brother is “on the bench” resting and recovering life bit by bit. The instant change of characters will allow us to perform attack and defense combinations of many types and adapt to the needs at any time.

Playing doubles experience changes
Double play does not happen. Each player will be able to configure their character to their liking, but in them lies the desire to customize it in some way and perhaps none of them wants to play more as a magician or wear a type weapon or another. This is where the postman comes into play. report and abandonment. These are minor ailments but the truth is that you don’t play the same when it comes to combining each other’s skills and attacks as if you were playing alone. Also, I will always argue that it’s much more fun to play these types of games co-op, but this one has Some disadvantages more apart from what has already been mentioned.
The cooperative mode is only available locally and it doesn’t look like the company has any plans to implement the online mode. The days that run we do not understand this decision which swims against the current. This split screen means that when the two players are apart, the camera will default to player 1’s action, making the experience of player 2 quite uncomfortable. This could have been solved by preventing both players from crossing the screen boundaries or with an effect of Zoom out (it exists, but very little is provided) to keep players supervised. However, it will be very common to see player 2 out of frame on more than one occasion.
There is also a space problem and that is that the scenarios where you fight are usually a bit cramped. Movements and attacks are quite spectacular, with lots of effects, lights and colors. On the other hand, it often prevents us from having a clear vision of the situation in the heat of the moment and we will receive many attacks for the simple fact of not seeing well. The result is very visible but the one who fights in the foreground will often cover the one who is behind with his actions. By playing solo, this problem is greatly reduced.

Beautiful artistic section and masterful translation
Since we mentioned the vision issues, let’s talk about the title graphics. Takes place in an artistic style Type cartoon it feels good. All is hand crafted and, although it doesn’t focus too much on detail, everything is handled with excellent care and is very colorful. Special mention for the twins design, which are the real jewel in the crown and have brilliant animation at times. The final bosses also benefit from a beautiful design but the same is not the case with the normal enemies, uninspired and with repetitive modeling. The backgrounds aren’t anything to write home about either, full of color but empty and with very simple lines.
On the sound side, it should be noted that the melodies are quite correct and that there is no voice. It wouldn’t be exciting if it wasn’t for the story is very important. Unlike other titles of the genre, young souls will take us for one deeper and more mature plot than usual using many written dialogues. It must be recognized that on some occasions these dialogue scenes are quite advanced for a game of this type. The most anxious players will find it a little more difficult to follow the pace offered by the title and will be ready to quickly skip the dialogues to focus on the action. Of course, the game is perfectly translated into our language and has a master slot. The way of speaking of the most rebellious youth has been respected to the nearest millimeter and soon we will be surprised by expressions that are quite false but very realistic.

Conclusions on young souls
young souls is a remarkable game that offers interesting things by mixing street fighting genres with RPG elements. We will witness interesting, slower and more tactical combats than normal against few enemies. The customization of the protagonists is simple but effective and, as the adventure progresses, it will allow us to create our own differentiated classes of fighters.
It has some shortcomings such as the excess of on-screen effects that prevent clear vision, the repetitiveness of certain phases, sometimes excessive difficulty or the absence of an online cooperative mode. But if you have someone at home to share the game with, this title becomes something really interesting. It’s a lot of fun and much deeper than it first appears. Also you will find now available on Game Pass so I encourage you to try as soon as possible.
young souls
$24.99
Pro.
- The nerve of the protagonists and their design
- More strategic combat than normal
- Perfect localization in Spanish
Vs.
- Little variety of enemies and uninspired
- Local cooperative exclusively
- Sometimes the effects don’t let you see the action clearly
About the Author

Gamer since the 80s. Lover of animals and good cinema. Bachelor’s degree in advertising and public relations. Sometimes I appear in films from behind.
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