A former criminal Apple shows how iOS 26 could look at the iPhone

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A former criminal Apple shows how iOS 26 could look at the iPhone

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How should the new iOS 26 be in terms of design? Sebastiaan with the projected on the basis of visionary rumors, it is simply spectacular

iOS 26 will not only have the essence of visionos, but it will be present at the smallest detail

We have spoken several times since the rumor was over on the design of iOS 26. The fact that this operating system and others operated its conception in Visionos cost us a little work to be able to project it although now an ancient Apple apptress did it for us. Sebastiaan from with has published via its website How could it be seen, in addition to the way we interact with our devices will change. Their concepts have been baptized as “living glass” and are impressive.

Interfaces that look like glass screens, the new iOS 26 would be the most beautiful for years

It was inspired to project this type of concept. Describe how to have a “Interface that combines the beautiful properties of the materials of its devices”. It's like give life to each of the materials with which Apple devices are builtespecially that of the iPhone. What attracts attention is how the interface reacts to a type of dynamic lighting, in addition to having its own reflexes and offers comments at each stage of the user.

We will really see before our eyes Living glass surfaces that will accompany us in each button, in each shape And this in turn will merge to offer and reflect content and shadows. Certain elements of the screen will seem to be part of the physical screen Naturally, it is that its surface shape seems so real that I was about to be out of the virtual.

Visual style of iOS 26

The shape of transparent glass will be more frequent in iOS 26

The operating system will be responsible for the distribution correctly for all these effects, adapted to each application in such a way that each control with its dynamic reflection does not lose the essence from one application to another.

The visionary interface gives way to the era of “physicality”

One of the sections with which Sebastiaan from with in particular the games is when Apple has given birth to a new design era in terms of visionary interface. It is called “the era of physicality” and is essentially attributed to Alan Dye, the spirit behind the most recent Apple operating system. If you remember, Visionos responds to user sensations but to its own dimension. When you see application icons have their Shadow and clean light. You could say that it is a simple augmented reality, but the reality is refused when we think of including an interface of a normal system in Visionos.

Visual style iOS 26

Dynamic icons in iOS 26 in dark mode

This suggests that Apple will do something especially for iOS, iPados and MacOS. Not only will Visionos be loved, but there will be something more special than a static conception and without much movement. On the iPhone and iPad, it could be more radical since it is an interface that responds to fingertips, In MacOS, it is probably more limited because Toco is finished with the cursor.

An approach to what we are currently in Visionos has already been with us for a long time, Dynamic island. It is the perfect description of dynamism and style. Las Animations that offer us when performing an actionWhen it changes its size to show us relevant information, a live activity or simply the animation it does when loading the iPhone battery is the example that iOS and other Apple operating systems can develop in this regard.

Dynamic island functions

Apple has been working for years in Dynamic Island

A redesign of iOS if necessary and that would do justice to a very continuous conception

To have a context of what iOS could be in the near future, we cannot ignore what has happened since its origin. If we see an image of the first iPhone, it is inevitable not to have memory of how its use or the way we used it. From the iPhone OS to iOS 6, the “was shaded” with “essentially to have textures and shadows that marked the new pimples for touch screens. The most characteristic is that For 3 generations of iOS 4 did not have a wallpaper, a personalization criterion which is one of the most basic.

The first great redesign of iOS occurred in iOS 7 and Apple reinvented although minimalism has not neglected. Over time, certain effects such as blur and shadows were recovering. What version of iOS was the best for you? I am very clear, iOS 18 began to jump in personalization, the first time that it was possible to give a unique appearance to the icons of application even by color. It is worth reviewing all the annotations on the visual styles of iOS and the interfaces that have been managed over the years.

IOS starting screens

Evolution of iOS, from number 7 to the present day

It should be mentioned that Sebastiaan from with did not support AI to be able to make each of the conceptions, icons and texts of its publication. Is this the look we needed with iOS 26? Is this the best change in Apple's story? It is interesting to take into account that we are two years after the 20th anniversary of the iPhone, Apple is preparing for great way.

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