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Arm announces GPU with ray tracing

NinFan by NinFan
June 29, 2022
in Android, Mobile
0

Ray tracing was heralded by AMD for the current Samsung Galaxy as the next leap in graphics quality from mobile. But it seems that ARM moves forward with the announcement of a new GPU: Immortalis. It is the first to include ray tracing or ray tracing in the hardware of a mobile, which will allow to enjoy new gaming experiences.

[Call of Duty: Warzone para móviles comienza con las pruebas alfa globalmente]

Immortalis-G715 or ray tracing for your next mobile

Via The Verge, we know that Immortal-G715 is the first ARM GPU developed for bring ray tracing to an android phone or tablet

. We have already explained what Ray Tracing is, but let’s say that it is the ability of objects to reflect light as is, which generates hyper-realistic scenes.

Immortalis is a GPU designed on top of Mali, a well-known in Android used by MediaTek and Samsung, which is characterized by its 10 to 16 cores and promises a 15% increase in performance compared to to previous maps of Mali.

Play from mobile

Play from mobile

The free Android

Con 8 billion Malian GPUs spread across the planet, Arm is now ready to move to ray tracing on mobile. Now a graphics technology that requires NVIDIA 3X series graphics on PC, one wonders how much strain it will put on an Android device’s battery.

As Arm Product Manager Andy Craigen explains, the challenge with the Immortalis-G715 was to only use 4% of the core area for shadows, while still providing over 300% performance improvement thanks to hardware acceleration.

For when on an Android mobile?

For early 2023 That will be when the first mobiles with the new Arm GPU with ray tracing start to arrive. And that’s mostly due, as Craigen himself claims, to the fact that his partners are ready for change, both the hardware and the developer ecosystem.

Of course, we will have to wait to be able to watch a game with this technology

in order to get a better idea of ​​the advances it will offer for an operating system such as Android.

Arm and the future of mobile gaming


Arm y el futuro del gaming móvil

El Androide Libre

Nos cita para el año que viene para que alguna de esas experiencias de entretenimiento comiencen a ver la luz. Por lo que respecta a los engine o motores de juego, Epic Games ya ha dejado caer que dará soporte a Immortalis con su Unreal Engine, al igual que Unity y MediaTek.

Es decir, que la industria del videojuego se está volcando con Arm y su nueva GPU que esperemos pronto podamos disfrutar de algún vídeo que nos ponga los dientes bien largos.

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Table of Contents

  • Immortalis-G715 or ray tracing for your next mobile
  • For when on an Android mobile?
  • Te puede interesar
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Tags: AndroidannouncesARMArmsGamesGPUNews and noveltiesRayTracing
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NinFan

Ever since I had the NES, I knew that Nintendo was going to be with me for life. From that NES to SWITCH, I've known all the Nintendo systems.

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