A few weeks ago, Halo fans were pleasantly surprised to find they can now play Halo Infinite Multiplayer for free. And while the gameplay of the FPS, as well as the innovations associated with it, visibly appeal to the players, this cannot be said about the progression system. Since Halo Infinite’s multiplayer is free-to-play, 343 Industries had to change its approach. The new model is obviously not suitable for gamers.
343 Industries just changed the rate at which players earn XP in Halo Infinite multiplayer. The news is the most official as it comes from John Junyszek
With the new system, players will earn more XP after completing their first six games each day. From now on, the XP winnings will look like this:
- 1st part = + 300 XP
- 2nd part = + 200 XP
- 3rd part = + 200 XP
- 4th part = + 100 XP
- 5th part = + 100 XP
- 6th party = + 100 XP
- 7th part (and beyond) = + 50 XP
The last time I heard was that playing a game only earned 50 XP. Although this gain could be increased by completing objectives, the transition from one level to another was still extremely long.
This new change to Halo Infinite’s multiplayer progression marks the second. 343 Industries had already changed a few things based on initial complaints from players. Microsoft’s studio, for example, updated the weekly challenges and doubled the duration of the XP boosts. And according to John Junyszek, 343 is far from finished with the online portion of his game:
We know many of you want bigger changes. The team tries to bring them in, but they take time. We made this update based on data and player feedback. And we’ll see its effects after it goes live tomorrow morning. As always, share your thoughts!
Is F2P Multiplayer a suitable model for Halo?
Officially, the Halo Infinite multiplayer is still in beta. And players are actually calling for other changes, such as a more effective way to fight scammers. In all likelihood, 343 Industries shouldn’t be updated for the coming weeks and months.
As a reminder, the Halo Infinite single player campaign will launch on December 8th on Xbox Series X | S, Xbox One and PC released. Our impressions are now available after several hours of play at this address.
What do you think of these statements from 343 Industries? Do you think 343 will find the right formula when it comes to XP in Halo Infinite Multiplayer? Would you have preferred the game to avoid the free-to-play model? Have you played Halo Infinite Multi? If so, what did you think? Let us know what you think in the comments below.