A key element of season four has been revealed in advance

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A key element of season four has been revealed in advance

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We had the opportunity to interview the developers of Diablo 4 regarding the upcoming Season 4. These told us an important element in advance.

Blizzard will actually be hosting a stream here on May 2nd at 8 p.m. to officially announce, in more ways than one, a big Season 4 for Diablo 4, scheduled for release on May 14th. During our interview with Joe Piepiera, deputy director of the game, and Colin Finer, lead designer of the online part, we were able to remove an important element from this season that was only rumored at the time: the setting of its story.

Diablo 4’s lore will continue to evolve in Season 4

Diablo 4 Season 4, expected on May 14th, is crucial for Blizzard. It intends to make profound changes to the base game, both in the loot and crafting systems and in the endgame. We already knew all of this since the announcement of the game’s first PTR, which we also took part in. We had the opportunity to speak to the developers to find out what lessons they learned from this testing phase.

We took the opportunity to ask her what the theme of this fourth season would be. As a reminder, the previous seasons of Diablo 4 focused on one story theme and one specific game mechanic: evil, blood and machines. Blizzard’s plans have changed slightly for Season 4, as it’s mostly a deep rework of the base game. Joe Piepiera called this new season “Resurrected Booty.” However, there will be a story behind it.

« Players have the opportunity to help the Iron Wolves, a well-known faction of Kehjistan in Diablo 2 and 3. They are locked in a never-ending battle against the waves of hell. By helping them, you increase your reputation with them and great rewards are at stake. “Joe told us.

Diablo 4
A possible Golden Age in preparation for Diablo 4? © Blizzard

An interview full of lessons

As a reminder, Infernal Waves are part of Diablo 4’s endgame mechanics. In Season 4, Blizzard intends to drastically improve this essential component of a hack’n slash. This is done not only by reworking existing activities, but also by adding the Pit. It’s present in the PTR and works more or less like the Greater Rifts in Diablo 3.

We also spoke with Joe and Colin, among others, about Blizzard’s new bias towards Diablo 4’s endgame. For those who are more curious, the full transcript of our interview with the developers will be published soon. In any case, be aware that a very special message has been sent to you: “ We are very excited about what we have prepared for you about the many profound improvements we’ve implemented into the game for Season 4 “. Otherwise, tune in to Blizzard’s official Twitch and YouTube channels on May 2nd at 8:00 p.m. to find out all about what’s coming on May 14th in more ways than one.

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