The controversy is served… And rightly so! It has long been clear that many versions of video games on PC do not quite measure up. We’ve recently suffered from two perfect examples: The Last of Us Part I and Star Wars Jedi: Survivor, both of which leave a lot to be desired in terms of performance, among other aspects. Now a developer of Naughty Dog has spoken about it.
Naughty Dog character designer and former developer at Rockstar and Respawn, Del Walkerhas come to the fore to break a spear for Iron Galaxy
When you make a game for one console, you make it for a set of controllers/hardware. When you create a PC game, you create it for over 900 possible combinations. I promise you it’s not lazy. It is very, very, very difficult.
Del Walker’s first words belong to a tweet that quotes another tweet the medio PCGamer about the state of Star Wars Jedi: Survivor on PC. And it continues in another couple of tweets in the form of a thread:
Something can really look and feel ready until you release it to millions of people. The developers are trying really hard, but it’s not easy when it comes to non-standardized platforms. Especially with how complex and graphically intensive modern video games are.
There are plenty of frazzled men and women taking advantage of weekends and nights to get a patch for you. I just wanted to say that this is difficult and the problems are often unforeseen. The developers are trying hard and will try harder in the future.
While there is a lot of truth in Del Walker’s words, the reality is far more complex. There is many factors that influence a video game being released in this state. However, at the end of the day it’s the players those who pay 70-100 dollars for a video game…and it should be up to the price regardless of platform.
The Last of Us Parte I y Star Wars Jedi: Survivor They are already available on both PC and consoles. Remember that this issue is not new: Batman Arkham Knight was a disastrous launch on PC and better not even remember the status of Grand Theft Auto: The Trilogy – The Definitive Edition. What do you think about it?