During the keynote speech at Computex 2024, Nvidia focused exclusively on artificial intelligence. No wonder, the company is currently making a fortune from it and has become one of the most valuable companies in the world.
However, many of the announced innovations are of only moderate interest to the majority of gamers. Yes, there are now great new RTX AI laptops, more monitors that support G-Sync, and more games that offer DLSS 3 or DLSS 3.5.
And developers can be happy that Nvidia has released the source code for the RTX Remix Toolkit, which can be used to bring classic games into the modern age. But these are not new graphics cards that had high hopes. However, one thing stands out in our opinion: Project G-Assist.
What is Project G-Assist all about?
Actually, Project G-Assist is not that new. It is based on a April Fool’s joke from 2017 back.
The Geforce GTX G-Assist
should support gamersfor example, to master difficult passages in games. What’s more, the AI should even be able to take over the helm completely and continue playing and communicating in online games like Rainbow Six: Siege just as you would have done.
Back then, no one suspected that the development in the field of artificial intelligence would make such great leaps as we see today, for example, with large language models such as ChatGPT (Large Language Models, or LLM for short). And now some of the original nonsense is actually becoming real ity.
Project G-Assist can’t do everything that the April Fool’s joke had us hoping for, but that’s a good thing, because that would clearly be cheating. It’s still a powerful tool:
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Nvidia’s Project G-Assist aims to revolutionize gaming
The real AI chatbot is not only able to provide information on how to improve the performance or look of a game, it can even intervene and make changes itself if the player requests it in the overlay. It is also able to automatically overclock the graphics card or dynamically undervolt it (via Nvidia).
At the same time, the AI detects whether the correct resolution and refresh rate is selected.
For example, if you want smooth 60 frames per secondyou no longer have to fiddle around with the settings yourself, but simply tell or write it to the AI.
The performance functions are a little reminiscent of the Geforce Experience, which can also make automated settings.
More than a further development of the Geforce Experience
But Project G-Assist is capable of much more. It can give valuable tips, for example on how to solve quests, how to get certain items or how to defeat difficult bosses.
Where is the best weapon for the early game? The AI has an answer to that. How can you tame a certain dinosaur in Arc: Survival Ascended? Exactly, the clever chatbot knows.
However, for now, this will probably only happen if the developers actively integrate it and feed it with appropriate databases.
The first games with support for Project G-Assist are likely to be the above-mentioned Arc: Survival Ascended and Cyberpunk 2077, with whose developers Studio Wildcard and CD Project Red Nvidia has teamed up to create tech demos of the chatbot.
However, it is not known exactly when games with corresponding support will be released.
This is what we think of Project G-Assist
In our opinion, AI is one of, if not the, most exciting feature for gamers since the introduction of DLSS and Frame Generation.
However, the question arises as to whether games might not be too easy to master with this, even if Nvidia denies this. Of course, everyone is free to decide how much support they want. But Project G-Assist could also encourage convenience.
Nevertheless, we are curious to see how the chatbot behaves in practice and are quite enthusiastic about the concept.