While we wait for an official presentation, which is not long in coming, the PS5 Pro reveals new secrets through a leak with some pretty juicy details.
This new leak regarding the PS5 Pro comes from experts in the field of Digital Foundry. These refer to the GPU. We can therefore observe a significant improvement in this area compared to the original console that was released four years ago. We dissect the beast under close observation.
PS5 Pro: After the CPU, it’s now the turn of the GPU
Many details about the PS5 Pro had already been leaked. The beast is said to have a performance of 33.5 teraflops, compared to 10.28 for the original model. It would feature an 8-core AMD Zen 4 CPU instead of 2, slightly more powerful with a maximum of 3.85GHz per core compared to 3.5GHz on the base console. The PS5 Pro’s GPU managed to keep the secret longer, but that’s now over. This will have 60 computing units and a speed of 2.18 GHz, meaning an increase to up to 2.35 GHz is possible. The L1 cache increases from single to double: from 128 KB for the original version to 256 KB. We also find the same observation for the L0 cache: from 16 to 32 KB. He will finally benefit from the DirectX 12 Ultimate features that are missing in the basic model like the MSAA.
This will allow the future console to shine better with ray tracing enabled without compromising too much on performance. Remember, this flagship feature is one of Sony’s main workhorses. For games to be considered “PS5 Pro ready,” they must display or improve ray tracing compared to the base console, offer a higher native resolution and a frame rate of 60 FPS. The Japanese manufacturer has put pressure on the developers in this direction, but is ready to forget about the constant 60 FPS if the other criteria are met.
A few unfortunate sacrifices for a good cause?
However, you may have noticed that there is a possible contradiction in the PS5 Pro’s spec sheet. On paper, the GPU has a base speed that’s slightly slower than the base PS5. As a reminder, the GPU of this model had 36 processing units with a speed of up to 2.23 GHz. According to Digital Foundry, this is the sacrifice Sony made to enable backwards compatibility with the new version of its flagship console.
In general, with the PS5 Pro’s leaked full spec sheet, we should see around a 45% improvement in performance compared to the original PS5. However, this only takes into account the analysis of its specifications. Once the beast gets underway, this difference could become even more noticeable with the use of PSSR, an upscaling solution inspired by NVIDIA’s DLSS and exclusive to the future console. In any case, an official presentation from Sony shouldn’t be long in coming. The PS5 Pro is expected during the end-of-year holidays, but the Japanese giant could present it to us in a proper form in a short month, for example during the Summer Game Fest.