Indiana Jones and the Ancient Circle is being updated again with very big changes, some of which will be overjoyed.
The last big cartridge of the year for Xbox, Indiana Jones and the Ancient Circle, will also land on PS5 in early 2025. Of course, you have to get used to that, because according to the latest rumors, the era of Xbox exclusive titles is over. Anyway, before we break out the whip on the Sony console, Indy uses the release on Xbox Series and PC to update itself and fix some bugs. For our part, we didn't actually have any major technical problems, but if MachineGames could fix its AI, we wouldn't say no.
Indiana Jones updates for Xbox Series and PC
After a pretty useful first patch, Indiana Jones and the Ancient Circle is being updated again. There are a lot of fixes on the menu for this update that will do the game a lot of good, especially on Xbox. Bethesda has actually provided a patch for an issue with shadows sometimes being too light and it's clearly night and day. Otherwise, we focus exclusively on troubleshooting.
At the moment there are no new features or digital bonuses and unfortunately nothing about enemy AI. On the other hand, many blockages to progress were corrected under the crashes. This should please players who have had to deal with the problem. PC users equipped with Nvidia graphics cards will be happy to know that the game has been further optimized and many issues have once again been resolved.
Patch notes Indiana Jones Update 2 on Xbox Series and PC:
Patch notes translated by us
Generally
- Fixed an issue where disk space could be reported as corrupt or missing. Even without any problems.
Gameplay
- Fixed an issue where the player could not equip Indy's whip.
- Fixed a bug that could cause a player to constantly play with the third-person camera.
- Fixed an issue where the player could lose their camera under certain conditions.
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- Fixed a bug to prevent “blurry vision” from getting stuck when Indy almost drowned. For players who have experienced this issue before, repeating the near-drowning experience should resolve the issue.
- Some additional improvements to reduce frame slowdown during cutscenes.
(SPOILERS) Missions and Quests – This section contains some minor plot spoilers for Indiana Jones and the Elder Circle.
- Fixed an issue where Gina could not reach the secret entrance to the Vatican Treasury, preventing the mission from progressing.
- Fixed a bug that allowed Gina to pick the lock on the exit to the Vatican Treasury as soon as you entered the room, meaning you could miss very important developments in the story.
- Fixed a ground collision bug on the edge of the wall surrounding the Ziggurat in Sukhothai that could cause the player to fall.
Bug fixes for Indiana Jones PC only
- Fixed an issue where Nvidia DLSS could cause performance issues when enabled.
- Fixed an issue where Nvidia frame generation was not enabled correctly when using HDR.
- Fixed an issue where Nvidia Low Latency mode could cause performance issues when used with Frame Generation.
- Fixed a bug where global illumination could be completely disabled on some graphics cards.
- Fixed a crash where indoor lighting could be too bright when Ray Tracing (maximum option) was set to medium or high quality.
- Known Issue: Some Nvidia features may be temporarily disabled when HDR is enabled for the first time. To work around this issue, turn DLSS off and then back on. This process only needs to be done once.
Xbox only
- Improvements to global illumination on Xbox to address issues where shaded areas appeared brighter than expected.
Indiana Jones and the Ancient Circle is currently available for Xbox Series and PC. You can find the full patch notes directly on the official Bethesda website.
SoRise: Bethesda
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