A surrealistic success for this real nugget

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A surrealistic success for this real nugget

Nugget, real, success, Surrealistic

Two weeks after his publication, Clear Dark: Expedition 33 continues to attract more players. What proves again the world map of this French game with atypical development.

“Class-Lashing, Ratural Disorder, Courberaaaaa Eiffel …” Yes, like millions of players around the world, this sweet melody has probably followed her spirit since the end of April. And this is normal, since unique obscure expedition 33 is undoubtedly the game of the moment. From his announcement in his publication, this first title Sandfall Interactive will surely have fascinated the video game industry, which has therefore reserved a warm welcome. And the latest figures from the studio prove it again.

Clear Cleene Expedition 33 reaches a new level

In fact, the Montpellier team can congratulate itself nine days after reaching the million -kopical copies sold to the goal of doubling the gate by reaching the level of the two million. A result that is undoubtedly impressed for this round-based J-RPG developed by a small team with atypical history. Because for those who do not yet know the anecdote, if Sandfall exists today, this was partly due to the fact that his founder Guillaume Broche was bored in his work at Ubisoft in the middle of Covid-19.

And this is just the beginning of a series of beautiful coincidences that clearly led to the hit we know today. In an interview for BBC, Jennifer Svedberg-Yen, narrative director of the game, explains, for example, the unexpected way how she was connected to the project. “I saw a contribution from Guillaume on Reddit, in which the synchronization of the actors was asked to record something for a demo free of charge. I said to myself:” I never did it, it looks pretty cool. “So I sent him a hearing”.

Result: After she was occupied for a while to embody a figure in the game, she took Braid so that she had the indictment for her letter. In an equally unexpected way, Soundcloud Loren Testard, the composer, was recruited. However, he had never composed a video game. “I call it the Guillaume effect” Enough Svedberg-Yen on this topic. “It's really good to find the right people”. Brosche, more modest, believes that he benefited from A “Great luck”.

Clear obscure expedition 33

A development philosophy that pays off

However, this helps to make the production of the game all the more impressive. Especially if you know that the main team consisted only of around thirty people with a limited budget. But on this point, the studio director does not regret anything. “Projects of this type – new IP, original story, new characters – are very difficult to carry out in a large company.” He in particular commissioned Café. “A project like it would have taken 25 years in a large box, and I didn't have so much patience” He then adds.

“We also wanted to do things in our own way and create an atmosphere. It is the essence of this game: creating an atmosphere. And I think if we are successful, it is also because we have done things well.” Then he closed. And that is enough to see the game of the game of the game in order to realize it. Because with a user label of 9.7 for more than 9,000 opinions published, Clair Obsur is now the best rated game in the history of the aggregator. So we actually have to do with a real one Success story.

Source: BBCPresent Coffee inchPresent X

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