Sonic Frontiers is making its Nintendo Switch debut and it’s definitely not encouraging. In another tab, new information explains the combat system, the game world, etc.
Sonic Frontiers was Nintendo Direct Mini intended to promote future third-party games. And of course, SEGA brought a gameplay trailer for the Switch version. The rendering will not reconcile the critics with the game.
Sonic Frontiers hurts the eyes on Switch
Sonic Frontiers released Nintendo Switch gameplay for the first time and it’s really not famous. Unfortunately, the technical shortcomings there are even more striking. Whether it’s a cleavage, details or definition, the blue hedgehog leaves hair there.
Beyond the graphical disappointment, SEGA’s game gave interesting information about directing in different areas “Players who didn’t get it”. This revival episode will combine linear levels with an open area with a world map “bigger than ever”. Ah! A very important detail. Exploration of the Starfall Islands begins with their first environment, Kronos Island.
Sonic will first explore the island of Kronos. Its terrain and climate consists of rain, large waterfalls, lush forests, mountains and towers suspended in the air. The ruins that dot the island appear to be the home of ancient Koco.
Old-school, high-speed platforming passages will be accessible in Sonic Frontiers cyberspace. But you must first solve puzzles and complete challenges to reach these classic levels. The open world will be full of battles, puzzles (to improve Sonic), side quests, conversations and hidden parts.
The map is full of gateways to cyberspace built by the ancient civilization of the Starfall Islands. Sonic fans have the opportunity to solve puzzles and complete challenges to win portal mechanics and gain access to cyberspace where they will find classic high-speed platforming levels. Cyberspace Challenges allow you to obtain Unit Keys necessary to progress the adventure.
A new mechanic and two playstyles
As we’ve seen, the blue hedgehog in Sonic Frontiers distributes punches and kicks to its enemies, adding dodges, parries, and counters. But for those who don’t want to search for combos, there will be an auto mode. You may also have wondered about the mechanics of encircling enemies, it’s a new “Run Loop” ability
Sonic has a new ability called “Run-Loop” that allows him to create a line of light along his trajectory. It allows him to surround enemies, objects, and the environment to create different effects and reveal the mysteries of the Starfall Islands.
Finally you know you will have two types of control: action or speed. The first allows for more precision and seems more permissive for beginners, and the second focuses on speed, which could lead to more mistakes on the part of the player.
Sonic Frontiers is expected in 2022 on PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch and PC.