The upcoming Alpha 3.9 from Star Citizen should not be delayed despite the switch to home office for the developer Cloud Imperium Games. In general, lead gameplay programmer Chad McKinney explains in the in-house Spectrum Chat that they have relied heavily on remote work in the past and the current pandemic has little impact on development
Although the corona virus does not leave the developer Cloud Imperium Games without a trace and there is minor interruptions, but on the whole everything stays the same. The reason for this is that the company's own development studios are very widely distributed and that in the past there has been a lot of exchange with them exclusively via the Internet.
What does version 3.9.0 bring?
Just a week ago there was information in the form of patch notes for the next content update, which will raise the version number to 3.9. They currently only refer to the version for the Evocati, which can try out a new patch before any other player. Accordingly, they are not yet final.
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What's in it: The first tests focus on the New Babbage landing zone and the three moons of the planet microTech Calliope, Clio and Euterpe. In addition, caves and associated missions are built on the latest celestial bodies.
Other features include new mining items such as new mining lasers with temporary modifiers that simplify your work underground. There is also a particularly unstable ore in Quantanium. Criminals, on the other hand, are looking forward to a new mission that leads to a Caterpillar.
Also the Work on Squadron 42 is going ahead. However, the team is currently considering how to better represent the progress made in the single player campaign. For this reason, they recently rejected the entire public roadmap.