“An open world for the next 10 years”

Geralt of Sanctuary

“An open world for the next 10 years”

Open, World, Years

Huge expectations on GTA 6 loads? How can the Open World do it to you?
Huge expectations on GTA 6 loads? How can the Open World do it to you?

Huge expectations on GTA 6 loads? How can the Open World do it to you?

Open World Games still celebrate great success in 2025: Millions of players are enthusiastic about the release in games like Kingdom Come: Deliverance 2 or Assassin's Creed Shadows. At the same time, other developers stumble across their open worlds, as in the case of Stalker 2.

But one of the largest and master warted Open Worlds is still a few months away from the planned release: How the world of GTA 6 can meet the gigantic expectations of fans and developers, discussed in the Fyng talk:

  • Heiko Klingen
  • Leya jankowski
  • Julius Busch

My greatest criticism of rock star games

The big question is: How does GTA 6 have to develop compared to the predecessors and other games? For Heiko, the answer is clear: because his greatest criticism of rock star games is the mission design in modern titles like Red Dead Redemption 2.

While the world of the Western game is legendary in love and is credible to our behavior in a wide variety of situations, the quests in the game on Heiko often seem as if they were decoupled from the Open World. For him, they run like on rails: the diverse interaction options are switched off and the living world can be felt very much.

Talk Open World Hope GTA 6
Talk Open World Hope GTA 6


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Talk Open World Hope GTA 6

As Leya adds, the limits of playful freedom in Red Dead Redemption 2 can also be seen when you try to be as nasty as possible. There is a call system and the NPCs react to rude behavior or violence, but the main quest keeps steering us in close lanes and does not really allow us to play an evil version of Arthur.

As Julius adds, the developers were afraid of leaving the players to give control. Rockstar now has to trust that we still play the game correct experience.

That would be the next big thing

According to Heiko, Rockstar can also retire a bit to previous games, such as GTA 3 or Vice City. Here the quests were much more open, but the Open Worlds were far from as complex as it is today.

If the developers were able to combine the responsive, detailed world of a Read Dead Redemption 2 with greater playful freedom in the quests, then it would be The next big thingthe next stage of development of the Open World.

But how well are the chances that Rockstar succeeds exactly? Heiko is convinced that it is not that unlikely and the next logical step. Julius also agrees with his assessment: Rockstar is aware of how big the expectations of the game are. And finally, after the extremely durable online mode of GTA 5 An open world for the next 10 years create.

You can watch the complete talk to Open Worlds in the video embedded. Among other things, Heiko, Leya and Julius discuss what good open Worlds are and what current examples are available.

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