Ever wanted to see what hit the hardcore action RPG Blood source Looks like the title of PlayStation? Well, you are lucky.
Blood PSX This is a project developed by Lilith Walther, which is actually a revamp of the popular “From Software” title that many gamers fell in love with when it launched in 2015.
You can view some snapshots of the Unreal Engine project on Twitter (thanks to Gamer).In various tweets Developer’s @b0tster account, You can see the actual game elements and read the development history of the project so far.
For today’s Bloodborne PSX Dev thread, we will start with further improvement of visceral attacks. Make the animation more impactful and make the visceral attacks survive (before death is guaranteed. Now they will cause a certain degree of damage) 🧵 pic.twitter.com/B9wbBDW09e
-Lilymeister ✨🏳️‍⚧️Black life is still important (@b0tster) January 15, 2021
Digging into the above topics, it’s interesting to notice some changes that Walter had to make: she pointed out that for the sake of balance, one must reduce the enemy’s one-hit kill attack and increase the player’s healing mechanism so that the already tough game is not It’s totally impossible.
The attention to detail in the project is also excellent-whether you want to see The appearance of the player’s death animation When the enemy guts you, How does endurance bar work In the transformation, or how The imposing gothic architecture and the level design of the original works
Although Bloodborne PSX is still in development, you can see more of Walther’s work in Heartstrings Studios’ standalone JRPG, Witch or her action adventure project Arcus.
It has been a while since we heard about the so-called blood source remake rumors, so after the “demake” operation on PS1, your blood-borne itching may be scratched until we hear about the news or blood source Any news of sex 2.
If you prefer Yharnam implemented in the Zelda style, you can always check Yarntown.