Bloomberg reveals eventful PS5 remake

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Bloomberg reveals eventful PS5 remake

Bloomberg, eventful, PS5, Remake, reveals

As the video game industry continues to grow, industry captains seem to develop little aversion to risks that could border on obsession and are now taking advantage of the more calibrated practice of remake. A Article from Bloomberg Today lifts the veil on the new practices at Sony, which continue to rely on overhauls in all directions.


see also: PS5: Sony would have considered increasing the price of its games even further


The bullet of the day comes from the always very informed Jason Schreier, who suddenly lifts the veil on the existence of a remake of The Last of Us, which is slated for release on PlayStation 5, but his story with a fake soap opera throws light on the new strategy of the manufacturer, which now wants to give priority to the largest studios, as the dismemberment of Japan Studio unfortunately shows.

The last of USD

The story begins in 2018 when the founder of the Visual Arts Service Group, Michael Mumbauer, believes it is time to improve. The structure, which regularly assists first-party studios in completing their games, decides to bring around 30 people together to form a new entity and work on a new license. Given the risk of the unknown and the sums of money it would take to launch such a project, they changed their minds and decided to remake Uncharted: Drake’s Fortune, but the action game released in 2007 would require a lot of work.

Mumbauer’s team then focuses on Naughty Dog’s other success, The Last of Us, not without hoping to tackle the first episode of Nathan Drake’s adventures.

T1X code project

The project adopts the code name T1Xand the small studio presents the brand new boss of PlayStation Worldwide Studio with a first version of its remake in November 2019. Hermen Hulst, the former head of Guerrilla Games, is not impressed and surprised at the resulting budget of this remake. superior to the rest of the production. Mumbauer’s team will then be asked to pause their work to help Naughty Dog, who then hopes to complete The Last of Us Part II in 2019.

After Ellie’s adventures were over, more and more Naughty Dog employees joined the T1X project and roles were slowly reversed until the Visual Arts Service Group became a lost support studio again. Control over the project. According to Schreier, the main members have left the project, which is currently in the hands of Naughty Dog, and are slated for PlayStation 5.

What do you think of the relevance of a remake of The Last of Us? Concerned about Sony’s new strategy? Let us know in the comments below if you would like anything new.

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