Jerky and low frame rates should soon be significantly less in Ghost Recon: Breakpoint. As Ubisoft announced in the blog entry, the big Title Update 2.0 on March 24th contains not only the highly anticipated »Ghost Experience« optional support for the Vulkan interface.
So far, Ghost Recon: Breakpoint has relied on DirectX 11, an API that has been around for over ten years. The Vulkan support should reduce the CPU load and the Computing power distributed more evenly between graphics card and processor
However, Vulkan remains optional: In future, Breakpoint players will have the option of choosing from the graphics options menu DirectX 11 or Vulkan want to use. While Vulkan can provide a performance boost for more modern graphics cards, the game may run better on older models with DirectX 11.
Ubisoft explains exactly how Vulkan works in Ghost Recon: Breakpoint in this video:
Hopes rest on ghost mode
The sequel to Ghost Recon: Wildlands had a difficult start. As we found in the test on Breakpoint, the basically good game principle of the tactical shooter suffers from the poorly fitting service structure and the loot shooter elements.
This criticism has arrived at Ubisoft and results in Title Update 2.0 on March 24th, which includes the so-called immersive or ghost mode for Breakpoint. This optional mode removes many of the criticized features
Also comes in Custom mode added, the player should have tiny settings for the very personal gaming experience.
The changes are so extensive that they could be a salvation for the stumbling breakpoint if the fans of the series finally get an experience that has more to do with Wildlands' popular predecessor than Division 2.