City Myth Dissolution Center Comments

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City Myth Dissolution Center Comments

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A fashionable but slow-paced mysterious anthology that is a bit dull in its own interests.

The Center for Dissolution of the Urban Mythology is located at the awkward junction between fascinating detective games and slightly tedious visual novels. On the surface, it looks and behaves similarly to Capcom's Ace Attorney Games, although it's more important than Phoenix Wright and Apollo Justice in the Miles Edgeworth survey duo. Here are six cases to solve, you'll get your conclusions together by mixing 2D dots, click-investigation work, social media publicity, and some golden idol-style blank-filled cases.

But unlike the steady-states of their legal thriller, there is no crime at the heart of these mysteries, and no real villain can bring it to justice with your excellent deduction ability. Instead, the cases you investigate here are all strange stories of paranormal phenomena – perhaps a mystery story of disappointing Western-inclinedness, not what you expect, given its contemporary Japanese environment, not to mention their tame and Disinfected versions of the more obvious horror fare found in similar games like Paranormasight: Honjo’s Seven Mysteries. If you wish to browse the Japanese city folktale library here, you will feel a brief change as the stories of these terrible characters suddenly appear under the bed, Doppelgangers create confusing doppelgangers, and may feel like the possibility of leading to the underworld The pathway can feel sometimes too familiar, a little “children's bedtime” tone that can't really absorb blood.

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Still enjoy some highlights along the way. The case involving a suspicious box is said to curse everyone who comes into contact with it, and a haunted apartment where the ghost of revenge lurks on the camera and perhaps the closest thing to how you feel in a Japanese horror movie. Similarly, there is an overall plot rumbling out in the background, and there is a famous one in the world. But if you're after a purer Japanese crime story, you're probably paying more attention to the previous work of developer Hakababunko, the excellent Case Files Trilogy of Makoto Wakaido, which plays traditions on details of Japanese mythology More effective than here.

A woman wearing glasses discovers a ghost at the city mythological dissolution center.

A woman in glasses shivered on a ghost in the center of the city's mythology dissolution.

As Azami puts on her glasses, the power of her clairvoyance begins to focus, allowing her to see ghost traces of past events. Sometimes they are very clear characters for certain characters, but they can also take more interesting abstract forms to represent certain events, such as the large eyeballs representing the photos being taken. It keeps these spirits feeling otherworldly without being a literal ghost all the time. | Image source: Eurogamer/Shueisha Games

Nevertheless, even if you are in the company of directors for these myths, the biggest obstacles are getting in the way of this Stone Cold Detective Classic, the glacier rhythm of the game. In addition to its third and intermediate cases, an unforgettable night mystery tour was held at Ueno Park in Tokyo, with a focus on riddles and puzzles – each case took place in multiple days , and the events around each supernatural entity will gradually increase during your investigation. On the one hand, this gradual reveal event keeps you on your toes. Since every situation is in progress, you never know where to finally get to at the end, so its conclusion is often surprising – even if it does have some bad habits to simply explain the solution to you , not letting you solve it yourself.

However, this piecemeal approach also has its drawbacks, as the protracted nature of each situation means that there are usually few valuable research in each time frame. More importantly, the limited canvas of the suspects and environment you are using means you are constantly combing through the same objects and interaction points as you did the previous few days. The longer the case lasts, the heavier it begins to feel, and the revelation is usually slow, buried in busy mountains.

A group of people stand near swan boats in the river in the center of the city's myth dissolution.

The third case that happened during the mysterious journey at night was easily the best of them. | Image source: Eurogamer/Shueisha Games

There is a lot to note here, just like Makoto Wakaido, once you have a nested war through its previously chosen nested warriors, you can reveal yourself in a conversation tree of a person or object. For example, you might “observe” a suspicious shelf that will prompt your childish but clairvoyant heroine Azami to think: “Hey, I'd better ask so-and-so,''about it, urge to do so,' Go back to the aforementioned shelf “look closely” and so on. Add to this Azami’s ability to see the world through her power of mortar, ghost traces of the past wandering to reveal further clues about what happened, and your juggling puzzle The number of numbers will only increase further.

Here is a similar approach to Famicom Detective Club and Emio: In this sense, the smiling person, though heavier in his various conversations. Although in the center of the dissolution of urban myths, there are many past events between different objects and people. Pick out a list of verbs on the wall to see which unlocks the next plot point If you happen to be stuck. Instead, each new topic is always clearly emphasized here, thus providing a clean and clear path through the twists and turns of each case. Likewise, once all the necessary clues in the scene are collected, Azami's order of thinking can be triggered, where you need to fill in some relatively obvious blanks to push the drawing forward.

A woman talks to a man on the phone at the center of the city's mythology dissolution.

A group of people gathered in a park near the murder scene at the center of the city's Myth Dissolution.

A series of text options for the city mythology dissolution center.

Your director (above, top left) will always call at critical moments to help the story move forward, but until then, new text options are always marked (bottom, center) to help you guide the next clue. | Image source: Eurogamer/Shueisha Games

The game also sometimes brings Azami to social media, first to enhance her understanding of what happened, but mostly attempts to track the origins of these myths and rumors online, so the game goes out of its way to make these investigations more vivid. These were presented as posts and replies on Twitter-like gaming networks, and Hakababunko went out of his way for Azami and her Driver-Cum-Back-ab-ack-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab-ab- -ab-ab-ab-ab-ab-up Pal Jasmine provides customized responses. It makes the trawls more pleasant, responsive in them, and mimics the crazy spiral that falls down the Wikipedia rabbit hole with surprising accuracy. Azami can also use her clairvoyance to identify suspicious keywords in these parts to help her further her search and combine these search terms (no matter how vague) into the scope of each event, just like in interaction The refreshing modern scenery in the style of investigation.

But what started dragging again was the rhythm of these segments. In any given situation, you usually need to do three rounds of social media research, and to say the least, this is a viable clue with the logic that just was considered online nonsense. I admit, I started to be afraid of these parts because I just wanted to keep telling the story and the joy of their novel approach and clever speech quickly disappeared as the competition progressed.

Screenshot from Urban Myth Dissolution Center, players must fill in the blanks with fixed phrases.

Once all the clues are collected, Azami will try to place the event to figure out what is going on. However, it falls into the same trap as the situation of Golden Idols, because according to the sentence structure, they are easily backwards engineers or savage efforts. | Image source: Eurogamer/Shueisha Games

At the center of urban mythology dissolution, everything takes too long to surface, and even if you do, you sometimes wonder what this is for. After all, Azami’s job is to simply determine which city legend is related to each event and then reveal its truth through its titular “dissolve” process – a series of four valid questions that can test you against you All the knowledge I just witnessed. If anyone is blamed for these mysterious acts, it is what someone else wants to put it together – because Jasmine is simple at the end of the first case.

It's a setting that makes you strangely frustrated when you draw the conclusion of the case – although I would say that Hakababunko does eventually bring them all together for an absolute Killer to achieve the real ending. Everything is everything before. It was a great climax that almost eliminated my lingering disappointment with every lingering disappointment in the game, and my overall impression now is that it is worth persevering – even if it does take 12 hours of the best time Only then can you get there.

Two women commented on social media posts at the Urban Myth Dissolution Center.

In theory, the social media research section is a brilliant tone cleaner that mainly surveys the segment, but their contents are starting to drag down each situation a little. | Image source: Eurogamer/Shueisha Games

It is undeniable that the visual presentation of the urban mythological dissolution center is breathtaking. Characteristic and irritating pixel art portraits help convey a bucket of personality to each of its mean actors, and its vivid use of colors is very difficult, giving each situation a surprising and otherworldly feel. The scenes are cast in various shades of white and blue, but these calm and soothing dioramas are violently interrupted by their scarlet ghouls, ghosts and main characters, instantly attracting your eyes and causing people Notice. From a detailed perspective and the overall ambition that each scene consists of, this is all from the perspective of Makoto Wakaido – although “blind selection of any color in the settings menu” means that not everyone can fully understand the impact of what . This is for.

Even in the way you investigate, these mysteries are effectively told, even if they are a little long and too radiant. I always longed to see the heart of these weird and wonderful stories, and despite the slow start of the game, I still liked their gradual growth in size and complexity. Still, I think fans of the Detective-themed visual novel will still find something to like here, even if it takes some elbow sting and perseverance to make its stubborn look stripped off. I still think Makoto Wakaido is more clutched in Hakababunko’s two matches, but this studio is obviously someone who loves these things and I hope its next match will be between the exciting mysterious cape and Snappy Defalling job Get a more confident balance.

Publisher Shueisha Games provides a copy of the city's Myth Dissolution Centre.

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