Cyberpunk 2077 Patch 1.61 Fixes Various Issues

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Cyberpunk 2077 Patch 1.61 Fixes Various Issues

Cyberpunk, fixes, issues, patch

Patch 1.61 is Cyberpunk 2077 Introducing, soon to be available on PC, consoles and Stadia.

Some of these changes include fixes to quests, shows, and open worlds.

Cyberpunk 2077: Phantom Freedom — Official Trailer

After the update, looting containers via the spam interaction button will no longer cause various NCPD scanner scams to not complete properly.

Fixed an issue where some Assault in Progress missions in Northside, Rancho Coronado, Coastview and Badlands would not complete despite completing their objectives, and fixed some suspected organized crime activities where they would not complete despite completing their objectives.

The studio fixed an issue that could disable all Drop Points, hindering the progress of various shows, and also fixed an issue where the Assault could not be completed in Chart Hill due to evidence not being produced.

Visually, Night City NPCs will now carry umbrellas of various colors and shapes, various floating or displaced objects on the map have been resolved, and cars should no longer malfunction after hitting them.

With gameplay, the headhunter and the Bluetooth iconic knife should now be in the vendor’s inventory, you can now craft a legendary variant of the Amnesty’s iconic revolver, you can no longer use consumables in fistfights, and you can’t Then put the body in a container or suitcase and walk away and come back to earn unlimited money.

In the UI, the patch fixes an issue where the player’s position could appear as 1/6 despite being second, and restoring keybindings to default would not be reflected in the game until restart/reload. Inventory menus should also no longer scroll up and down quickly after dismantling or dropping items.

PC-specific changes include a fix for a temporary FPS drop when exiting the menu, a patch that addresses an issue where Epic Games Store achievements were not being granted despite meeting requirements; when playing on GOG without an internet connection, the loading menu should No longer stuck, and it fixes an issue where upgrading an item to a higher rarity would cause the game to crash.

A few console and Staida-specific changes have also been made, and the game now supports AMD FidelityFX Super Resolution 2.1 on PC and next-gen consoles. Judy in her apartment will no longer disappear from the game and will no longer be playable on arcades when placed horizontally.

You can read the full patch notes at the link.

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