It has indeed been a long time since the last truly decent mech game, and Nintendo Switch's Daemon X Machina is so close to what we have been waiting for for years.
Daemon X Machina review
- Developer: wonderful
- announcer: Nintendo
- Play platform: switch
- Availability: September 13th on Switch
This is partly due to its traditions and tendencies. In essence, this is the spiritual successor to FromSoft's much-loved Armored Core series, which has been absent for a long time and is being produced by producer Kenkhiro Tsukuda. Indeed, it is so close to the formula that it feels like a direct follow-up to the 2008 Armored Core: Reply, injecting some Mai characters to help give it its own identity.
If you need to be reminded, this formula is simple-if you do, it is enough, because it has not been available for the past ten years. Customize your robot while decaling stickers and choose from numerous parts, juggling statistics and the resources required to run certain armors and modules until you have your favorite version. Then move on and become a badass bastard.
If you like driving a 50-foot robot, Daemon X Machina will give you a lot of smiles (if you haven't already, then I'm really not sure what to say). In action, as you mix and match air and ground attacks, this thing will fly up, bypassing your target in the soft lock sight, clearing cannon feeds wave after wave, and then hostile to battle The robot hits the laser sword, and this thing will soar across the sky.
The most important things for machinery enthusiasts are present and correct, especially the machinery itself. The creator of Macross Kawaki Mori has reached out to help, and you can feel that in the available mechanical designs, it is very sturdy (It is worth mentioning that the character responsible for awakening the fire emblem Saki Yusuke, who guarantees reliable artwork, is also on board, although the design of the mechanical pilot anonymously found here is far from his greatest achievement).
However, special thanks must be given to the developer Marvelous for how it brought these mechanisms to life. The feeling of movement is great. While the hips of the robot are shaking, they glide over the salty soil with the grace of an Olympia skater, giving people a sense of weight and movement. In the sky, they are also very convenient, and even if not very elegant, the battle is told by bright cel shadow explosions, which look like they are lifted from Macross cel. Let go of some amazing metal music, sometimes I just want to stand up and pay tribute to what I have achieved here.