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Dangerous does away with important story elements & explains why

Geralt of Sanctuary by Geralt of Sanctuary
March 5, 2020
in News
0


Elite: Dangerous players will have to do without some story content in the future. Elite: Dangerous players will have to do without some story content in the future.

Galnet is the fictional news platform in the universe of Elite: Dangerous. Here players can read about developments in the NPC factions, major political upheavals and scientific findings, such as the mysterious Thargoid aliens.

But there is a standstill: For months now, the Galnet element has rarely been expanded to include new entries. There are also no new initiatives or community goals.

When asked by a user on Elite's official forum: Dangerous, community manager Stephen Benedetti now replied that developer Frontier Developments currently has "no plans to return Galnet news articles, community goals, and interstellar initiatives."

Maybe you remember: The fourth interstellar initiative was very popular and was also told quite excitingly. Players found a generation ship floating in space, could later vote for the future of the population and decided what should then happen to the people in Elite: Dangerous.

Elite Dangerous: Played for  five years and explored less than 0.1% of the game world


167
4th

more on the subject

Elite Dangerous: Played for five years and explored less than 0.1% of the game world

Frontier explains the decision

When asked by GameStar, Frontiers PR manager Joss Herraez has now explained why they chose to suspend classic Galnet messages:

"Six months ago, the Elite: Dangerous team decided that the lore contained in the Galnet articles gave an understanding of life in 3300, but it didn't always have a direct impact on the game.

When we reviewed the impact on game experience and community feedback, the decision was made to reduce the number of Galnet stories and instead focus on reporting on game content.

In the foreseeable future, the Galnet articles produced by the story team will focus on in-game activities, such as the release of new ships and modules, as well as other significant narrative developments that have a direct impact on gameplay. "

Herraez initially did not comment on the missing community goals and initiatives. We have checked again and will update this report if we have an opinion on it.

https://www.gamestar.de/

Tags: ampDangerouselementsexplainsimportantstory
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Geralt of Sanctuary

Geralt of Sanctuary

Since I had my first console when I was 10, I've never stopped playing. I'm a multiplatform player and my favorite genre is RPG.

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