We cannot argue that the GameCube is one of the most iconic Nintendo consoles, possibly for its groundbreaking design in the industry that was inspired by the shape of a cube. Thus, there are fans who take this form to create shelves with the logo or kill themselves to achieve a fully functional GameCube Mini, but not everyone knows some of the best kept secrets of the Nintendo desktop.
That is why we have to thank very much the work of the DidYouKnowGaming YouTube channel?, since they are the ones who, in the first instance, have made us remember a series of little-known details about GameCube that today we want to share with you. We will influence, below, those that have seemed most relevant or shockingBut if you want to have all the details, we recommend that you watch the video below from cover to cover.
Secrets of the Nintendo GameCube
Then you can meet those little-known details of the GameCube and that we liked so much to discover, we hope that for you are just as interesting.
A Metroid as soon as it is born
Toshihiro Nagoshi, developer who at that time worked for competition in a SEGA subsidiary, was encouraged to submit an idea to Nintendo for a new Metroid shortly after GameCube was released as a system. It is unknown what was waiting for this Metroid by SEGA that, after Dreamcast failure, wanted to focus on software, but it is more than likely that it was not bad at all. To heal in health, the "Nintendo Trust Studios" themselves (Retro Studios), developed and worked with Metroid Prime, one of the great GameCube games
A continuation for EarthBound
Yasuyuki Honne is honored to have been one of the parents of Xenogears and Chrono Trigger, successful works of Squaresoft and also wanted to contribute its grain of sand to one of the cult sagas of Nintendo, with EarthBound continuation ideas (Mother 2 in Japan) on GameCube, with the support of the great Satoru Iwata. Still, the director of the saga, Shigesato Itoi, he was not too interested in their ideas to continue the saga, although he did enjoy the new graphic style of the game (as if they were felt dolls). A pity that it did not become a real project for GameCube, because finally Mother 3 came out for Game Boy Advance in 2006, erasing any other possibility.
Animal Crossing Pioneers
This is another of the quintessential Nintendo sagas who had his birth in 2001, but who also wanted to make some people participate in his genius before going to market with a kind of "closed beta phase" called Official Pioneers Program. This phase wanted testing the game in a way not open to the general publicbut with capabilities to connect to a server and interact with Nintendo America members and be able to report bugs or things to improve. As is known, not everyone had access to this great opportunity, but whoever was lucky enough to receive a promotional copy of the game, a GameCube Memory Card and a matching calendar.
What do you think of these three secrets so well guarded from GameCube? * Did you know any
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