Ray tracing and DLSS have arrived in DOOM Eternal, so it’s time to see how the (brilliant) game engine fares in extreme conditions in this new graphics configuration that better manages reflections and light.
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First off, it’s important to point out that it is currently impossible to capture 8K over 30 frames per second on a PC, so the fluidity of the video above does not reflect reality. With that said, let’s move on!
As a great philosopher who never existed said: “A high resolution is useless without a high number of frames per second.For this reason (in addition to the reduced latency) it is always more comfortable for the human eye to prefer fluidity at the expense of high resolution.
Good resolution
Which brings us to the question of the day: How does DOOM Eternal in 8K with all graphics settings at maximum thanks to DLSS (in quality mode) on an RTX 3090?
Well, the answer can be found in the top right of the video, very small because of the 8K, so small and not very readable that I have to give you the answer on a set: 53 fps average
The verdict is therefore positive, it is possible to play DOOM forever in 8K with ray tracing in high graphics quality while maintaining an acceptable fluidity around 50fps and even 60fps by lowering some unnecessarily greedy parameters. Thanks WHO? Thank you DLSS.
La configuration PC / TV:
- processor : i9 9900K
- graphic card : RTX 3090 ROG STRIX O24G GAMING
- TV : Samsung QE65Q800T 8K 2020