Gaming News Final Fantasy 16 inspired by Attack on Titan? We ask the developers
After playing Final Fantasy XVI for the first time, we subsequently had the opportunity to meet the developers of the title. The opportunity for us to ask them questions about what we saw, especially one element that made us cringe: the influence of anime.
Summary
- Final Fantasy XVI, the Third-Party Exclusive of the Year on PS5?
- An influence between Naruto and Attack of the Titans?
Final Fantasy XVI, the Third-Party Exclusive of the Year on PS5?
After our very first Final Fantasy XVI play session, We recently gave you our impressions in a preview that was mainly dedicated to the gameplay and the fights of the title. As you can expect from the trailers’ point of view, we have a gameplay with simple controls, but which, by mixing the moves offered, allows to create impressive and rewarding combos. With its combat system that works really well, Square Enix’s latest production has what it takes to position itself as one of this year’s must-have titles alongside Hogwarts Legacy, The Legend of Zelda: Tears of the Kingdom, Starfield or, again, Marvel’s Spider. man 2
Among the elements that promise a particularly epic adventure, the battles between Primordials, as the incantations in this episode are called, play a central role. In boss fights, our hero Clive Rosefield can transform into Ifrit to deal with these titanic creatures. In this type of sequences we are entitled to simplified controls, based on melee attacks, at a distance or even evasive maneuvers. As with other boss fights, We enjoy a visually stunning staging with gameplay sequences and cutscenes with QTEs the mix, everything without transition. Faced with such a passage, we had to think of well-known anime, and so we asked the developers directly if it was a reference for them.
An influence between Naruto and Attack of the Titans?
During our play session, we played Garuda vs Ifrit. joystick in hand, We’re dealing with a gameplay reminiscent of what we knew from Naruto Ultimate Ninja Storm
I think that sequence was more influenced by (Neon Genesis) Evangelion (laughs). – Naoki Yoshida, Producer of Final Fantasy XVII
It’s not my direct direction to make the sequence look like this, it’s just that the designers and artists responsible for creating an ifrit ultimately made it look like this, so it’s possible that they were influenced by Attack on Titan. But in any case, those similarities to Evangelion, Attack on Titan, and all that work on the camera, the weight of the creatures, and the feelings those scenes convey reflect what we grew up with. So it’s bound to come out when we create these scenes. – Hiroshi Takai, director of Final Fantasy XVI
It is true that there is a scene in Evangelion where the EVA’s arm grows back. But again, we all grew up watching anime, manga or even Ultraman and a lot of people who work at CBU3 are fans of all of that. So when we gave them the opportunity to create this universe, of course they used everything they loved to create this game. – Naoki Yoshida, Producer of Final Fantasy XVII
An anime influence that the creators of Final Fantasy XVI don’t deny and whose many impacts we can’t wait to see in the final game. In the meantime, we remind you that developers have indicated this in the past Each battle between Primordials will be unique, sometimes even with original gameplay. Answer on June 22nd, exclusively on PS5.