Final Fantasy 7 Remastered Edition Review

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Final Fantasy 7 Remastered Edition Review

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After I have loved games like Final Fantasy 7 all my life, it feels very strange, and finally I can say that I have played "Remake". After thinking about it like this, or how to make it work, I finally have the answers to the millions of questions I encountered. This is a long road, and I ’m sure, like many fans of Final Fantasy 7, part of me never thought we would come here. However, after many hours, I was looking for the entire length and breadth of the expanded Midgar, and I met some very dear old friends, and, honestly, it was very exciting-even if the remake made some in the process error.

Final Fantasy 7 Remastered Edition Review

  • Developer: Square Enix
  • announcer: Square Enix
  • Platform: Commented on PS4
  • Availability: On April 10 on PS4

Rewriting one of the most beloved stories in the history of video games is not easy, and given the recent turbulence in the series, even the most optimistic fans of Final Fantasy 7 are concerned about their favorite characters, moments and storyline Feeling nervous after the transition. But I am happy to say that, at least to a large extent, the spirit and tone of the original Final Fantasy 7 have been perfectly preserved. Dare to say that even if the original story tells a story, the remake even managed to make improvements often.

The characters you know and love are sizzling with new life and personality, expressions and movements, and almost no one captures the essence that makes them so iconic and enduring. Even conversations-some people worry about being stalled by previews-most of them have reached their goal. When chatting at a party, arguing and meeting each other, there are many moments of laughter. This is also one of the most thirsty games I think I have played-Square knows exactly what it is doing, because it is full of your feelings and makes you fall in love with one character after another. If I do it in my own way, it will not become a love triangle like a love triangle.

This Remake respects the original Final Fantasy 7 in most of its runtimes, just talking about specific conversation lines, and the NPC is dressed in a certain way, but it also made a lot of changes-some small stories-huge. For example, Wall Street Market retains most of the narrative details that make this place so special and interesting, but these details have been redesigned, so even like me, you know that the original work is like the back of the sword of nemesis It ’s not without surprises to explore those neon-colored back streets. The bigger narrative beats have been redesigned-I will not spoil them here-it is too early to say whether they are good or bad, but they have changed. What I want to say is that the impact on the second part of this project may be absolutely huge.

Some changes are implemented more smoothly. The battle is very different here, updated to keep pace with modern players. Now, you can control their parties to move freely on the battlefield in real time, where blocking or carrying out basic attacks will be full of ATB or active time battles. In each fill part of this meter, you can press the X key to slow down the time to almost complete stop, and use unique abilities, items or spells to make a real difference in battle. This is a smooth transition from the old fighting style to the new fighting style, and it is much more tactical than when it first appeared. However, there are some problems, especially in the later games, where the enemy ’s AI tends to immediately turn its attention to any member of the player ’s current control, which becomes when you are forced to fight a particularly difficult battle It is extremely difficult to review your strategic planning and layout until you reach a satisfactory conclusion.

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However, in most cases, this is an exciting system that can take advantage of the individual advantages of each party member and give each person unique control. As always, you will rely on the magic ball of materials to do a lot of heavy work. Although there are many new material types available for experienced Final Fantasy 7 players, they are all organically combined. Other newly added content includes weapon upgrades and weapon skills. By spending the character ’s skill points or SP to change its core attributes, you can improve the weapon during the game, and the character can increase the unique ability of the weapon by performing the following operations: certain The ability of times, which means they can access the ability without being equipped with that specific weapon.

The weapon upgrade system may not be as profound or useful as when it first appeared, but the weapon's ability mechanism is much more influential, and as time goes on, it can help each character grow into its own specific role-long range, melee, caster, Combatant. Anyone worried that Final Fantasy 7 Remake will feel like cheap felling and machete, you can rest assured, this is not the case-at first glance it seems that you can hold the road to victory, but most battles insist on learning basic weaknesses, misplacements or enemies Specific countermeasures to prevent you from being severely punished.

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Of course, not only do you have to fight, you can also do more things-from darts to dancing, there are collectibles and rich mini games. The activities that were secondary assistants in the original version have also been expanded here. Before playing Remake, my main concern was that it was too short-but rest assured, it was huge. It took me more than 45 hours to watch the dramatic ending of the story. There are many other activities on the table to choose from, and the new game enhanced version option can be unlocked after completion. More important than this, it really felt that Square knew that this remake even included details that fans would look for that seemed irrelevant or obsolete, how meaningful it was. Throughout the entire process of Remake, the love and generosity of tradition has indeed made some choices about the endgame more confusing, which is definitely a topic of discussion.

However, this has not been smooth. In some hub areas, there are inconsistencies in quality, which may technically be a bit confusing. If some textures are fully loaded, they will load slowly, making certain assets appear to be promoted from the PlayStation 2 era. In the later part, I encountered some frustrating data flow issues. You need to trigger a conversation with the NPC, and the game takes a few seconds to load. This is a minor problem in the grand plan, and this kind of problem is likely to be solved through some optimization in the future. But it is still worth mentioning.

One of the worst things about the remake of "Final Fantasy 7" is that we have to wait for the next playing time-the other thing is that we are worried about being destroyed, so we can't talk about it. But I can say with certainty that in most cases, Final Fantasy 7 Remastered Edition provides me with everything I want. I think this is right, another fan may disagree, but that doesn't mean that both of us are wrong. Changes have been made, but the core essence and spirit of Final Fantasy 7 are well preserved. Will it still bring pleasure and convenience to new people? I am not sure, but I believe. Who knows, what storage will be used for future installments, but this time Remake has brought us some beautiful moments, some players have been in love for 23 years. This alone is very special.



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