Ghost Line: Tokyo There will be support for DLSS, FSR and ray tracing on PC, which is great news for those looking to experience the cute rainy, neon version of the big city.
As noted by Wccftech, the game supports various upscaling technologies such as Unreal Engine’s Temporal Super Resolution, Nvidia DLSS, and AMD FidelityFX Super Resolution (FSR). You will need to enable one of these options to enjoy ray traced reflections and shadows.
Various graphics settings are also available, allowing you to adjust raytraced culling distance, global illumination, shadow maps, subsurface scattering, and texture flow. Motion blur can be turned off, and the game supports unlimited frame rates and full-screen mode.
Activating HDR mode will update the brightness slider so you can change the maximum brightness and UI brightness levels. In addition, ultra-wide monitors are also supported.
On March 25th, Ghostwire Tokyo will be coming to PC as a PS5-exclusive timed console. In the game, most of Tokyo’s citizens have mysteriously disappeared, invaded by souls known as tourists.
During this time, as the protagonist, you begin to develop supernatural powers and will fight spirits. You’ll also meet a group of masked survivors later on, who hold the key to uncovering the mysteries behind the events of the city.
If you want to learn more about Ghostwire: Tokyo, be sure to check out our preview of the “very weird” game, and if you’ve ever wanted a buddy cop thriller with talking animals, this is the one necessary.
You should also read our previous preview, especially if you’re interested in this coveted beauty, which is full of eerie charm.
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