Game news “It would be a dream come true”: After One Punch Man, Blizzard talks about its plans for Overwatch 2
Announced on February 6th during the presentation of the Overwatch 2 Season 3 trailer, the collaboration between Blizzard’s cooperative shooter and One Punch Man is a great first. Something that teams have long wished for, entrusting their dreams and desires to future ones.
As part of this collaboration between Overwatch and One Punch Man, JV’s editorial staff was able to speak with Dion Rogers, Artistic Director, and Aimee Dennett, Associate Director of Product Management, during a one-hour interview. On this occasion, the two members of the Overwatch 2 team were able to answer questions from several journalists.
“One Punch Man was of course popular”
On February 7th, Overwatch 2 entered its third season. In program ? A new control card with the Antarctic Peninsulaa reset of his rank, partly competitive but also a new way cosmetics to recover. A way for Blizzard to prove it’s listening to players: Season 3 allows you to snag more cosmetics without having to checkout since the Battle Pass is now included 1,500 credits output in the character gallery. Finally, if this third season marks the return of limited-time events like that On the Marsit’s also the collaboration with the manga One punch man of a. Through Completing challenges will allow players to grab a Saitama outfit for Doomfist and Mumen Rider for Soldier 76.
A long-planned association that serves as a major first for Blizzard. The Irvine (California) studio signs a grand premiere : Make a collaboration with an external license. A sensible choice, as Dion Rogers explains:
First of all, the anime naturally suited the art style. During our research, One Punch Man came to the table, and the team’s enthusiasm seemed to do the trick. It’s something we’ve wanted to do for a long time.
While the integration of One Punch Man seemed natural to the teams behind Blizzard’s co-operative shooter, they still walked on eggshells. Caution is the mother of safety and you had to be sure you didn’t.Isolate our fandom while protecting the lore“d’Overwatch. Regarding Doomfist, the suggestion for Saitama took care of itself and even Dion Rogers laughed: They didn’t have a choice. Regarding the other characters, the Art Director explains that there are other levels to consider in the production:
There are so many heroes in One Punch Man that we wanted to make, but there’s the reality of production time and getting the job done. There is also the question of the silhouette: it is important for the gameplay, because DoomFist now has a cape: it is the first time that there is a skin of the character. Maintaining the aesthetics of the two characters is a challenge, but also from a gameplay point of view.
Difficulties that didn’t prevent fans of Overwatch and One Punch Man from welcoming the collaboration. It’s the Vice President of Product Management who explains that she saw the excitement of the fans during the announcement. Enough to drive future collaborations even further. Blizzard does not rule out “Bring more depth, including limited time modes“stating that it will depend on the franchise in question.
Overwatch 2: Several ideas for a Dragon Ball collaboration, Smash would be a “dream come true”
A perfect transition to talk about possible future collaborations. Throughout the interview, Dion Rogers and Aimee Denett tempered their remarks by stating that they remain very cautious but don’t seem scared of Fortnite’s success.
What counts is the enthusiasm of the team. If it shows any, it may work. This is the most important thing before proceeding.
There are at least two licenses on this subject that seem to grab Dion Rogers. The Overwatch 2 art director even has cosmetic ideas for a collaboration dragon ball to be held. Chopper and Maijin Buu, Winston and Ozaru, Zarya and Trunks or Encore Baptise and Vegeta… without forgetting other flagship licenses in the video game world that require caution as explained above:
Overwatch heroes in Smash would be a dream come true for the whole team (…) As you can see with One Punch Man, our heroes are basically cosplaying. Doomfist is a Saitama fan, so he dresses like Saitaima. It’s our way of doing things. A little caution is required.
Collaborations that could affect licensing or media more broadly, like what they could do with the dating simulator in Overwatch 2 released on Valentine’s Day. In any case, Blizzard seems to be opening up to more types of play with this type of collaboration. To see if the public responds in attendance. Response on March 7 at 8:00 p.m. French time with the release of the Overwatch and One Punch Man collaboration.