“Salvation of the Kingdom 2” is one of the most interesting games since I was in a period of time. I will shoot on the top of this comment. This is a game that is not afraid, because it is vulgar, vulgar and dirty. However, there is no doubt that the game is not afraid of throwing political conspiracy, a lot of history and a real tear moment for you. Forget Europeans; this is a certified Eurogem.
Which kingdom comes to save 2 (KCD2) yes It depends entirely on you. In essence, it is an open world historical RPG that takes you the shoes of the school apprentice Smith and everyone Henry. A huge import letter. However, once the game allows you to relax for a few hours, it will become a wonderful sandbox-all good open world RPG should be done. Become a poacher, kill the game and sell raw skin. Become a noble scholar, debate, you get rid of the robbery and drunk fight. Become an enthusiastic person, drunk forever and sneak on the road. Everyone is welcomed, and all of them are supported by specializing in skills progress and narrative returns. Everything is very interesting, their own way.
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In my preview, I noticed that KCD2 is a playground for those who have no good, and emphasized the pure joy I feel, because the game enables me to be crazy and punished me accordingly. This is my style, poisoned wine, extorting people and constantly being told to take a bath. The comments I will add without destroying it are that the return and consequences of this lifestyle can only be enhanced in the second half of the game. In fact, I have confidence that once you go to Kutberg, the entire game will reach another level.
The reason I discussed this theme is rare. Making games like KCD2 are hard work. At the same time, they also try to woven morality to narratives instead of throwing them aside. The game not only provides you with the freedom of Henry you want, but also chooses it as the main narrative in a satisfactory way. This is not something that most players may encounter, but it is the fact that when making this RPG, the thorough extent of the developers of Vosos is clear.
In fact, this dedication spirit spreads almost every aspect I encountered throughout the game. The assassin's creed has received a lot of applause (such as it should) when it is added to the tour. This is a separate model that enables people to enter the world with the players. KCD2 does not need this model, all historical information is in the special tab. Henry was shocked by the fountain, and then unlocked the special information table of the water fountain. I can start this game and show it to my historical teacher, assuming they are alive.
When you ride a horse and soak in the scenery, I swear to God, just like I actually in the field in central Europe. When you pass through the village, it is real. I can't think of another game that has been nailed to the world's architecture (or I dare to say the world copy) Wang Guo came to save 2. The Czech Republic stood out in this game, and it was easy to see the reason.
As far as its sense of humor is concerned, this is also a Czech game. This is a similar joke and drunk farce brand. You will also find in highly respected British comedy. From the heartfelt dialogue about morality and religion, to the fist, to the literal meaning of pigs in 30 minutes. Both sound elements complement each other, creating this mixing, which has been surprised when playing games. With the increase of bets, the situation of joy has also increased, making the whole experience roll between nervous movements, romantic and weird Bollocks.
This is also the case. I really hope that most people will immediately rebound in the kingdom to save 2. This game is not ashamed and provides you with test tasks. In another open world, the goal that may take two minutes may be 10-20 here. Take forging. In other games, you bring resources into forgery, and then bring resources into BAM! A new sword. In the kingdom to save 2, you must use a patient mini game to forge swords. And time. If you don't do well, the sword will be worse. Just like real life.
Archery. In other games, this is a powerful way to capture the enemy from a distance. When you come at the kingdom, you do n’t have a crossroads. It takes time to put the bolt into the bow, and the enemy will charge you when hitting. It is still a powerful tool in the YUR toolbox, but it also requires skills. Still locking? Locking may be the most difficult mini game I have played in such games. The reward may be rich, but when the chest is said to be difficult to unlock, DifficultyEssence Those who are more comfortable and more streamlined in the simpler and more streamlined people may find that it is too tired to find that it is too tired. This is completely fair, in my opinion, the results of the methods adopted by Warhors and the “Kingdom Temporary” series.
It is worth noting that the game does not slow down the pace, and sometimes it will reduce the pace with trivial labor. There is a task very early. You must transport the sacks from the truck to the hotel, all of which are in your loneliness. When I played this part for the first time, I think it will cut me after one or two. No, before the movie drama, you reached the last sack. If I say this is one of the best examples of hard work in the game, would you believe me? In my opinion, it adds immersive life, and the dilemma of life in Bohemia. This is boring for others. You will quickly understand whether this is your transaction destroyer.
However, even if you are frustrated with busy work, I will urge players to complete the first map of the game at least. If you reach this, but you still find that you want to play, I am glad that the game does bloom in the second half. The best task, the time of narrative, the most interesting moment and the best role can be found here. I guarantee that a Polish will steal thousands of hearts. Please hang there. Gold was buried in this game, and it was not even difficult to prove.
The game was reviewed on the PC and provided code provided by Warhorse Studios. The game will be released on February 4th on PC, PS5 and Xbox series X | S.