Does the story of Kingdom Hearts make any sense? It certainly does, but it’s not like Square Enix has helped to fully understand an argument full of installments. Although compilations such as 1.5+2.5 ReMix help to unify all the works on a single platform, the Tetsuya Nomura saga continues to be very complex.
And it is that throughout the games there are many things to take into account double meanings, passing mentions
In an interview with Young Jumpthe Japanese developer has talked about how he and his entire team make sure to maintain a narrative coherence with each new video game. Along with his own notes, Nomura confesses that YouTube has become a fundamental tool of work.
“I’ve mentioned this before, but I take a lot of notes. Also, since I enjoy watching videos, I often check out full playthroughs and analysis on YouTube. However, in general, rather than relying solely on my notes, I prefer to ask the team directly ab out how certain aspects were addressed in previous games.”
So the creative must keep in mind a franchise that began in 2002 and now has ten titles. Kingdom Hearts It started out as a simple ARPG, where the magic of Disney drove a plot based on darkness and light. However, the passage of time has incorporated new details and elements that enrich its world, although at the same time make it more difficult to assimilate.
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