Large update plans for version 0.2.0 presented, developers take stock after release

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Large update plans for version 0.2.0 presented, developers take stock after release

0.2.0, developers, Large, plans, presented, release, stock, update, version

Grinding Gear Games promises something big for the upcoming update 0.2.0 for POE2.
Grinding Gear Games promises something big for the upcoming update 0.2.0 for POE2.

Grinding Gear Games promises something big for the upcoming update 0.2.0 for POE2.

Ten weeks after the early access start of Path of Exile 2, the developers of Grinding Gear Games look back-and forward! In one extensive status update There is now an insight into the previous improvements, the biggest problems of the game and their plans for the upcoming update 0.2.0.

It becomes clear: The end game and the balance still need a lot of fine grinding, and that is exactly what the next big update should start.

8 patches, 31 hotfixes – but still a lot to do

The team has already had since the early access start Eight larger patches and 31 hotfixes Published to fix bugs, adapt the balancing and improve your gaming experience as a whole.

The end game in particular has learned a whole series of changes:

Also many Quality-of-life improvements found their way into the game. The reset of the talent tree became cheaper, the alternative roller gets stuck less often, and reviving in co-op mode is now significantly faster.

Despite these progress, there are still some large construction sites that cannot simply be fixed with smaller updates.

Path of exile 2 is (almost) exactly what Maurice wanted
Path of exile 2 is (almost) exactly what Maurice wanted


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Path of exile 2 is (almost) exactly what Maurice wanted

Path of exile 2 still plague these problems

According to Grinding Gear Games, there are four central problemsthat currently cloud your fun:

  1. Scales: Many skills and builds are either too strong or too weak.
  2. Lack of unique items: There are too few legendary items that really change the gameplay.
  3. Endgame-Probleme: Progress does not feel optimal, the right incentives are missing.
  4. Loot-Mangel: There are not enough exciting items to discover in the endgame.

Balancing in particular is a tricky affair: the developers originally have some overpowering player skills in early access, but that was not well received by the community. Now you only want to make bigger adjustments with big updates such as 0.2.0.

Update 0.2.0 should change a lot – but when?

To solve these problems, Grinding Gear Games is already working on version 0.2.0. The update should not only bring balance adjustments, but also contain a really large highlight that attracts the player back into the game-maybe the first new class has been waiting here since the early access release?

There is still no precise release date, but the team plans to publish larger content updates every few months. So it shouldn't take a long time before we find out exactly which innovations 0.2.0 have.

What do you want for the update? Write it in the comments!

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