Less than 2% of users Steam use a virtual reality headset. The figure incorporates more than 950,000 players, compared to March 2020, who started using VR in April, according data shared by Valve and analyzed in depth by the medium Road to VR, from which point this increase to the launch of Half-Life: Aylx on March 23.
However, neither the figure nor the percentage represents the number of total users virtual reality on Steam, but "active virtual reality users". Valve only shares the percentage data of the players who have used VR in a month
The launch of Half-Life: Alyx adds more than 950,000 users to Steam VR
The premiere of Half-Life: Alyx assumed that More players than in any previous month added to virtual reality from Steam. 1.91% of Steam gamers have a VR headset, which is twice as many Linux users and half as MacOS X players. Road to VR they estimate that in April 950,000 users joined virtual reality. The approximate total is 2.7 million users
The virtual reality headset these new players wore the most is Oculus Quest, a viewer all in one which can be used as an Oculus Rift thanks to a fiber optic cable like the Oculus Link. The 6.03% of all VR players on Steam They wear this helmet, which is part of the 449, which represents an increase of 3.14 compared to March.
The headset most popular on Steam, the Oculus Rift S (449), has a share of 21.95%, but in the last month it has fallen 5.08%. The Oculus Rift original it grows 1.04%, reaching 16.60%. Behind him is the Valve Index (1079) with a total 11.94%, growing 1%. Windows Mixed Reality helmets grow 0.26%, reaching 8.54%. The headset HTC, like the Vive, account for 30.3% of the total.