At the end of May, the brawler MultiVersus will finally launch as a full version, and the new PvE mode called Rifts will also be on board. The makers have now presented how this actually works.
In a temporarily available, early game version, MultiVersus has already become a success and after a long wait, the full version is now scheduled for the end of May. This will not only focus on the PvP area, but will also have a new PvE game mode called Rifts. The developers have now presented how this game mode works in more detail.
So you can expect tutorials as well as challenges and story-based missions including minigames and boss fights in Rifts. Rifts is initially divided into different chapters, which are then divided into nodes. Each node awaits you with its own challenges and also mutators, which are intended to make the whole thing interesting and keep it interesting; After all, thanks to these mutators, things can sometimes be quite strange compared to the usual gameplay.
By working through and mastering the individual nodes, you can secure various rewards in Fits. The bottom line is that Warner Bros. and developer Player Fist see games as a way for players to learn game mechanics, test out characters and improve their skills without having to jump straight into competitive online play. After the release, the Rifts mode will also continue to develop and will probably be supplemented with new content. You can find further information and impressions in the video below on the topic.
MultiVersus will be released on May 28th for PlayStation 4, PlayStation 5, Windows PC, Xbox One and Xbox Series X/S. Compared to the previous version of the game, the full version has been rebuilt from the ground up to support new netcode and improved graphics. There are also new characters compared to before, including the recently announced Joker.