God of Ragnarok is undoubtedly one of the giants of this year’s end and one of the most anticipated games. To the point where other productions would have reviewed their communication plans.
Everyone can’t wait to play God of War Ragnarok, even the Xbox boss. But some industry players are also afraid of this and would rather have taken precautions.
It’s no good walking around God of War Ragnarok
We’ve been seeing it for several months, the anticipation around GOW Ragnarok is there and growing by the day. Normally we are told for an AAA which is more after such an acclaimed predecessor. But it also creates pressure, and not just on the developer or PlayStation side…
Tim Gettys, you podcast Kind of funnysaid that God of War Ragnarok could “to be so big that others prefer not to touch it”. A statement based on feedback he may have received from people in the industry.
I think we’re getting to this interesting point where Games are afraid of God of War Ragnarok.
I’ve had calls from professionals telling me things that shocked me. They told me, “We’re retiring, we’re going back, we’re giving God of War space.”
No names, but we can make a few guesses. The first thing that comes to mind is the PS5 and PC exclusive Forspoken. Square Enix actually justifies this shift with this sentence « after consultation with our preferred partners,
And then there can also be postponed speaking times behind the scenes. In contrast, Call of Duty: Modern Warfare 2 or Gotham Knights seem ready to face the bearded bald man. See you on PS5 and PS4 on November 9th to find out if this “fear” was justified or not.