Palworld has recently taken the video game world by storm, and the survival game is still in early access. Accordingly, there is still a lot of work for the developers – and they are now delivering the biggest update for the title to date.
Developer PocketPair continues to work diligently on its current hype title Palworld and has released another update for the survival game with an open game world; It is the largest patch to date for the title, which is in early access on Steam and in the game preview program on Xbox. The catch: The update is initially only available via Steam, the Xbox version will follow later.
With the new update, PocketPair wants to address some of the biggest frustrations in Palworld and eliminate the corresponding problems. This includes, for example, that the cuddly Pals sometimes get stuck in the base and refuse to do the tasks assigned to them. In the future, wooden buildings on the base should no longer be able to burn down as quickly as before because the range of fire in wooden buildings has been reduced. And: Various causes of crashes for the game have also been identified and now fixed.
A small portion of players were also affected by a serious issue that could result in a crash and save corruption at the same time. This issue appears to have been caused by Palworld guilds capturing 7,000 Pals. With the update, saves that were affected by this problem can now be repaired. At the same time, the developers promise to continue working to fix this problem, and this problem in particular, once and for all.
It is currently unclear when the patch for the Xbox will be released. In view of the incredible success on the Microsoft console as the most successful third-party title in Game Pass to date with up to three million active players every day, the Xbox team had assured that they wanted to work with PocketPair to develop the Xbox version more quickly to improve. In general, PocketPair strives to create parity between PC and Xbox in order to enable cross-play at some point.
Separate from the new patch, there are still a number of things to tackle in Palworld; Accordingly, PocketPair will continue to release further updates. The game will then be regularly expanded to include new game content; A large roadmap has already been revealed, which includes PvP, raids, an arena and more.
The new features in the major update 0.1.4.0 at a glance:
Major Fixes
- Fixed an issue where the game would crash under certain conditions.
- Fixed an issue where if another player’s pal/base pal had HP 30% or less, it could be captured by using a sphere.
- Fixed an issue where enemy pals would get stuck in walls due to charge attacks.
- Implemented the first fix for an issue where the game would always crash and save data would be corrupted when the guild’s total number of pals captured reached around 7000
- The game no longer crashes even if the total number of captured objects exceeds 7000. However, save data that has already been in this state (in the case of a server, the server’s world data) prior to this update will still be unable to load. We are continuing to work on fixing this issue permanently.
Key Configuration
- Added support for mouse side keys and numeric keypad in keyboard key configuration.
- Further improvements are currently planned, such as support for interact key configuration.
Player Issues
- Fixed an issue where players on dedicated servers and co-op (online) were receiving damage twice.
- Specifications have been changed so that you can move at extremely low speed even when you have exceeded the weight limit.
- Players will no longer pass through walls when dismounting.
- Fixed an issue where capture power strengthened by Lifmunk Effigies was reset when using memory reset drugs.
- Fixed an issue where armor could be equipped in the wrong slot.
- Adjusted camera positions of several Pals to make it easier to see when mounted.
Base Issues
- Specifications have been changed so that Pals who are manually assigned to a breeding farm will not become hungry and their manual assignments will not be removed.
- The key to lift Pals has been changed from F -> V (Pad: X-Y) in order to prevent accidents.
- Reduced the speed and range of fire spreading on wooden buildings.
- Fixed an issue where manual work assignments could not be set at all under certain circumstances.
- Fixed an issue where extremely high-level Relaxaurus would attack the base during raids.
- Added several measures to prevent base Pals from getting stuck.
- Fixed an issue where Pals would get stuck while transporting items and would drop them on the spot.
- Fixed an issue where Pals at the base would continue to cut down trees that were already cut.
- Fixed an issue where Pals at the base were on the verge of death due to unexplained falling damage.
- Fixed an issue where Pals at the base would float under some conditions.
- Fixed an issue where if a farm was built on the second floor or above, work pals would be unable to move on the floors below.
Other
- Corrected incorrect text.
- Measures have been added to prevent cheating and stealing other players’ Pals.
- Many other minor fixes such as the addition of a UI key guide.
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