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FIFA 22: Brand New Reveal Trailer Reveals the Release Date
The announcement of FIFA 22 is once again accompanied by bad news for us PC players, because the version for PC is apparently identical to the LastGen version for PS4 and Xbox One, while the new consoles and the Stadia edition of FIFA 22 come with it new features and improvements come along.
This applies above all to Hypermotion, a new motion capture technology that is supposed to ensure realistic and fluid animations – and is not part of the PC version. EA writes in the announcement (emphasis added by the editor):
“FIFA 22 […] combines highly developed 11-versus-11 capturing with its own machine learning technology and thus enables on the NextGen consoles and on Google Stadia the most realistic, responsive and fluid soccer game experience […]. The next generation technology enables motion capturing of complete teams including all players on the pitch for the first time, so that realistic player movements result in every in-game situation. EA’s own machine learning algorithm also learns from more than 8.7 million frames with sophisticated capturing and writes new animations in real time. ”
While the new feature is widely touted on the PS5, Stadia, and Xbox Series X and S pre-order pages, the description is the PC version identical to the LastGen version
The fact that PC players have to do without NextGen graphics is not entirely new: the PC version of FIFA already looked clearly worse in 2021 because EA did not offer any NextGen upgrades such as improved lighting, new animations and ball deformation – with the reason that that the system requirements would have been too high. Even then, GameStar editor-in-chief found clear words for this statement:
more on the subject
FIFA 21: Downgrade rationale is a joke
Shortly after the announcement of FIFA 22, disappointment spread among PC gamers in social networks. On reddit writes the user Desmund977: “This is so disappointing. It is unfair that the PC gets the LastGen version. ”