Plus – 10 years Devplay: What we have learned – and what else is coming

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Plus – 10 years Devplay: What we have learned – and what else is coming

Coming, DevPlay, learned, Years

Europe developers have been discussing game development, pitches, setbacks and successes at Devplay for ten years. In this jubilee, they remember the beginnings, share open insights behind the scenes of their studios and analyze how the industry has changed since 2015. What were the biggest surprises, who was right with his forecasts – and what does the game world look like in 2035? You can look forward to the following topics in this episode: • Introduction – 10 years Devplay, 379 follow and the same faces. • How it all started – the start of Devplay and the idea behind it. • The first phase – why studios have come together. • Feedback from the Community – where Devplay left traces everywhere. • The unique view – which differentiates Devplay from classic formats. • Honesty and openness – why belong to Devplay. • Learning curves & reality – how new developers are often wrong. • Internal role models-as the Devplay members see each other. • The future of Devplay – which is planned next. • More diversity – wish for more developers and new voices. • Formats & guests – ideas for new episodes with young studios. • 10 years of studio development – like Piranha Bytes, Deck13, Black Forest and others. have changed. • Big surprises – trends that no one has foreseen. • Tools & KI – why studios could become smaller but more productive in the future. • Core gaming remains-why games with depth will not disappear. • Young talent and role models – which Devplay means for young developers. • Reviews & visions – where were the DEVS 2015 – and where are you going? At Devplay, experienced Europe developers talk to their guests about their experiences in the game industry or give their professional assessment on current topics. This time there are: – Adrian Goersch (Black Forest Games) – Björn Pankratz (Pithead Studios) – Jan Wagner (Ulyles Games) – Jan Klose – Jan Theysen (King Art) About this series on the YouTube channel Devplay give a look behind the scenes: How does the game industry in Europey work? How do the designers feel about trends à la open world and artificial intelligence? How did the work on games like Lords of the Fallen or Risen 3? The designers publish new episodes of their talks in advance on Gamestar Plus, usually every Sunday.

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