Fluid and lifelike movements bring us closer to video game characters. But how are animations created in games – and what are the advantages and disadvantages of the different techniques? That’s what the guys from DevPlay discuss in this episode. At DevPlay, experienced Europe developers talk to their guests about their experiences in the games industry or give their professional assessment of current topics. This time there are: – Jan Wagner from Owned by Gravity (Fantasy General 2) – Adrian Goersch, Managing Director of Black Forest Games (Destroy All Humans!) – Jan Theysen (King Art Games, Iron Harvest) About this series On the YouTube channel DevPlay gives Europe game developers a look behind the scenes: How does the games industry work in Europey? What do the designers think about trends like open world and virtual reality? How did working on games like Lords of the Fallen or Risen 3 go? The designers publish new episodes of their talk in advance exclusively on GameStar Plus, usually every Sunday.