The science fiction work “Ready Player One,” which was made into a film by Steven Spielberg in 2018, is often described as a dystopia. But this vision of the future is about to become reality. Explanations.
What if the dystopia described in Ready Player One became our future reality? Futureverse, a forward-thinking company specializing in artificial intelligence and metaverse technologies and backed by renowned investors, has just announced an important development: the creation of Readyverse Studios. This company is the result of a collaboration between Shara Senderoff and Aaron McDonald, co-founders of Futureverse, as well as Ernest Cline, the bestselling author behind Ready Player One, and Dan Farah, producer of the film adapted from the novel. So what is the goal of this ambitious project?
Ready, Player One, “in real life”?
In fact, Readyverse Studios aims to become the ultimate virtual destination for fans looking to explore their favorite stories and intellectual properties in the Metaverse. It relies on technologies such as Web3, Metaverse Games and Experiences, Augmented Reality and Virtual Reality. This year, Readyverse Studios will launch The Readyverse, a dynamic interactive platform comprised of interconnected digital experiences. Readyverse Studios has entered into an exclusive partnership with Warner Bros. as part of its first major rights deal. Discovery brings the Ready Player One franchise to the metaverse via web3. Additionally, Readyverse Studios owns exclusive Web3 rights to all future IP from author Ernest Cline. Additional brands and franchises will be announced soon as part of The Readyverse.
The goal of Readyverse Studios is to bring to life the metaverse described in the novel Ready Player One and its film adaptation. By creating an open, multi-world, multi-IP Metaverse experience for the general public. The Readyverse is committed to the principles of the Open Metaverse. For example, digital ownership, community infrastructure, decentralization, security and interoperability. It is built on Futureverse’s extensive technology platform. Very pompous words to ultimately describe a promise of something that is supposed to be ethical.
What is it exactly?
In the film Ready Player One, based on the novel of the same name, the Metaverse is a virtual universe called the OASIS. The OASIS is a three-dimensional, immersive virtual space in which users can interact with a virtual environment and each other. Access is via virtual reality headsets, haptic suits and other immersive technologies. This location allows users to explore different worlds. But also take part in various activities such as games, quests, training, social gatherings, etc. A bit like a huge MMO, but where you can do everything.
Worst idea?
Ernest Cline, co-founder of Readyverse Studios, expresses his excitement: “The future came faster than I imagined. With Readyverse Studios we have the opportunity to leverage the revolutionary technology developed by Futureverse to realize the best possible version of the Metaverse.”
In conclusion, it is quite paradoxical to see that the author, whose work precisely criticizes the dystopian dimension of a metaverse and the dangers of an invasive virtual society, now seems ready to embark on a similar project. This situation raises interesting questions about the relationship between fiction and reality. And how creators perceive the impact of their works in the real world. It’s almost as if Michael Crichton, the author of Jurassic Park, decided to fund genetic research to create dinosaurs. There is a somewhat paradoxical aspect to this situation. It remains to be seen whether all of this can be implemented in the long term.